Palevolg / earth-shakerLinks
Remake of an old ZX-spectrum game "EarthShaker" on Unity
☆14Updated 9 years ago
Alternatives and similar repositories for earth-shaker
Users that are interested in earth-shaker are comparing it to the libraries listed below
Sorting:
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- Real Time Strategy Game made in Unity☆14Updated 6 years ago
- ☆26Updated 9 months ago
- Unity Retro FPS☆29Updated 4 years ago
- Utility AI powered bot in Unity3D 🔫☆13Updated 7 years ago
- NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync☆17Updated 3 years ago
- A game like Worms, made with Unity 2019.4f1(LTS) by GeniusGameStudio.☆13Updated 5 years ago
- A package that autosaves the Unity3D scene you are working on every few minutes. Keeps the last 5 (configurable) number of autosaves.☆14Updated 10 years ago
- A Unity plugin that allow creation of 2D game using screensize room (e.g. Zelda, Metroid...)☆27Updated 7 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 8 years ago
- Modular Save System for Unity☆20Updated 5 years ago
- GOAP generation tool for Unity☆19Updated 6 years ago
- Some basic data structures implemented with C#☆27Updated 6 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- A basic parallax effect for Unity 2D.☆13Updated 5 years ago
- Context menu plugin for Unity3D☆13Updated 6 years ago
- My #procjam2015 submission: A Unity race game using procedural generation of tracks in C#.☆14Updated 6 years ago
- Example project. Using Unity ECS to create some simple Roguelike game☆25Updated 5 years ago
- Unity Fog Of War for mobile☆38Updated 2 years ago
- ☆21Updated last year
- ☆15Updated 7 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆22Updated 5 years ago
- AI squad in Unity☆14Updated 6 years ago
- Unity framework for creating customizable cutscenes☆28Updated 6 years ago
- A reactive, modular, service based framework for Unity that keeps the code side of your project de-fragmented, organized and reuseable.☆22Updated 2 years ago
- Advanced RTS-like camera features such as zoom-to-point using RxNET and Unity☆16Updated 6 years ago
- KamaliSplashScreen☆18Updated 5 years ago
- Simple UI system for Unity☆28Updated 3 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- 2.5D Terrain Deformation in the style of Worms...but Not Worms☆13Updated 5 years ago