NVIDIA-Omniverse / deep-dive-into-microservices
Companion code for the GTC 2021 session on "A Deep Dive into Building Microservices with Omniverse".
☆35Updated last year
Alternatives and similar repositories for deep-dive-into-microservices:
Users that are interested in deep-dive-into-microservices are comparing it to the libraries listed below
- Omniverse Kit Extension Template☆77Updated last year
- Omniverse Kit C++ Extension Template☆63Updated 3 weeks ago
- NVIDIA Ominverse上でPythonスクリプトを使った開発を行うためのガイドを目的としています。 It is intended to be a guide to developing with Python scripts on the NVIDIA Omin…☆67Updated 6 months ago
- USD educational materials☆171Updated 2 months ago
- USD schema extension samples, build tools, and sample kit extensions that use those schema extensions☆70Updated last week
- A tool used to create 3D content for rooms by calling OpenAI's API☆152Updated last year
- Sample Repository to create Kit Extension using the ui.scene API☆26Updated last year
- A template for developing apps and extensions for Omniverse Kit☆19Updated last year
- Common code snippets for OpenUSD☆67Updated this week
- Add-ons for Blender for working with NVIDIA Omniverse☆51Updated 7 months ago
- A sample omniverse extension demonstrating omni.ui.scene API☆12Updated 2 years ago
- Lightweight Physically-Based Renderer designed for ease of use and fast prototyping☆106Updated last year
- UE5 Demo project for 3D Gaussians Plugin☆83Updated 7 months ago
- Sample path tracking extension for NVIDIA Omniverse contest for developers☆17Updated last year
- Upgraded version of UnrealROX, as plugin☆30Updated 3 years ago
- USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate☆84Updated this week
- ☆53Updated 11 months ago
- This sample demonstrates how a front-end client can present a streamed Omniverse Kit application and how to send messages between the two…☆41Updated 2 months ago
- ☆36Updated 2 years ago
- Unreal plugin for robot visualisation using ROS connecting with WebSockets.☆70Updated last year
- Sample project using new Unreal Engine 5 NNI plugin for realtime style transfer☆23Updated 2 years ago
- converting usdc to glb using tinyusdz & tinygltf☆20Updated last year
- Synthetic Data Generation Examples☆95Updated 5 months ago
- Example for scene segmentation using blender☆93Updated 3 months ago
- Sample code shown during Developer Office Hour session for NVIDIA Omniverse.☆31Updated last year
- Collection of samples to help developers build their own IoT solution for Omniverse☆56Updated 4 months ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆34Updated 10 months ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆67Updated 4 years ago
- A plugin for importing and visualizing pre-trained MobileNeRF scenes in Unreal Engine.☆129Updated last year
- ☆107Updated 3 years ago