Myzhencai / Keep-it-Total-capture
This repo provide a way to get the same result of Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies(http://www.cs.cmu.edu/~hanbyulj/totalcapture/), by the way with less computation cost.
☆20Updated 6 years ago
Alternatives and similar repositories for Keep-it-Total-capture:
Users that are interested in Keep-it-Total-capture are comparing it to the libraries listed below
- some source code link for the paper:Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies☆63Updated 5 years ago
- SMPLify, Keep it SMPL, Estimation the pose and shape, TensorFlow.☆63Updated 6 years ago
- Predicts a SMPL model given a RGB image using clues from HMR, Simplify, AlphaPose, etc.☆84Updated 4 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆97Updated 3 years ago
- Code for iccv2019 paper "A Neural Network for Detailed Human Depth Estimation from a Single Image"☆62Updated 4 years ago
- ☆44Updated 4 years ago
- Repository for the paper "TexturePose: Supervising Human Mesh Estimation with Texture Consistency"☆135Updated 2 years ago
- Source code for the paper "Disentangled Human Body Embedding Based on Deep Hierarchical Neural Network" (TVCG2020).☆40Updated 4 years ago
- This is the code for MuVS (Multi-view SMPLify)☆112Updated 4 years ago
- NormalGAN: Learning Detailed 3D Human from a Single RGB-D Image (ECCV 2020)☆73Updated 2 years ago
- Implementation for "3D human pose, shape and texture from low-resolution images and videos", TPAMI 2021☆53Updated 3 years ago
- Estimating human pose and shape by fitting SMPL model with the dense points position and key points position☆54Updated 6 years ago
- The demo code and other resources of the paper "Self-Supervised Human Depth Estimation from Monocular Videos"☆41Updated 4 years ago
- Textured Neural Avatars☆88Updated 4 years ago
- HPBTT-Pytorch☆36Updated 4 years ago
- ☆106Updated 9 months ago
- Implementation of Example-Based Facial Rigging by Li, et al. A method for generating a facial blendshape rig from a set of example poses.☆56Updated 3 years ago
- ☆118Updated 3 years ago
- Repository for the paper " 3D Human Mesh Regression with Dense Correspondence "☆170Updated last year
- This repository contains texture stitching code corresponding to the paper Detailed Human Avatars from Monocular Video.☆159Updated last year
- ☆92Updated 4 years ago
- ✌🏻 BiHand: Recovering Hand Mesh with Multi-stage Bisected Hourglass Networks [BMVC 2020]☆96Updated 3 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆81Updated 3 months ago
- A simple tool for rendering and manipulation of the parameteric 3D human body model SMPL.☆78Updated 6 years ago
- [TPAMI 2020] Learning 3D Human Shape and Pose from Dense Body Parts☆234Updated last year
- Reproduced Detailed-VideoAvatar project for 3D Human-Body Reconstruction☆76Updated 5 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆44Updated 5 years ago
- A very simple baseline to estimate 2D & 3D SMPL-compatible keypoints from a single color image.☆56Updated 3 years ago
- This repository contains official code (in MATLAB) for exploring and visualizing HUMBI dataset introduced in the paper "HUMBI: A Large Mu…☆117Updated 3 years ago
- The BCNet related data and inference model.☆108Updated 3 years ago