Minty-Meeo / dol_c_kitView external linksLinks
A toolkit for compiling C/C++ code using devkitppc and injecting it into a Gamecube Executable (dol).
☆18Mar 31, 2025Updated 10 months ago
Alternatives and similar repositories for dol_c_kit
Users that are interested in dol_c_kit are comparing it to the libraries listed below
Sorting:
- A simple fuzzer for apworlds☆27Jan 31, 2026Updated 2 weeks ago
- python library for working with Gamecube ISOs (GCM)☆43Oct 17, 2025Updated 3 months ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Sep 8, 2022Updated 3 years ago
- Place to link research into various games☆21Nov 6, 2021Updated 4 years ago
- Experimental, cross-platform UI for the RPCSX emulator.☆16Updated this week
- Minecraft clone for the N64☆40Feb 2, 2025Updated last year
- A clone/alternative to ASMWiiRd☆34Mar 27, 2019Updated 6 years ago
- Firefall server emulator☆12Mar 18, 2019Updated 6 years ago
- editor for a variety of j3d animation files☆10Apr 23, 2023Updated 2 years ago
- Project template for decomp-toolkit☆54Dec 31, 2025Updated last month
- Encode data in the Pokemon PC in Pokemon Emerald☆10Apr 7, 2025Updated 10 months ago
- ☆12Feb 13, 2025Updated last year
- This is the files for Nintendo DSi Shop testing.☆11Feb 16, 2019Updated 6 years ago
- Texture and Disc Manager for SSBM and other GC/Wii games.☆42Feb 11, 2023Updated 3 years ago
- An easy way to have near unlimited code space, allowing thousands of lines of gecko code for every Wii/GCN game.☆43Feb 11, 2024Updated 2 years ago
- ☆10Dec 6, 2021Updated 4 years ago
- Satebo's Word Game☆10Jun 10, 2023Updated 2 years ago
- Press <super> to do stuff!☆14Feb 2, 2026Updated last week
- A compiler and framework for creating Atari 2600 games using C#.☆11Dec 8, 2022Updated 3 years ago
- SCSFW Supercard Simple Firmware☆14Jul 12, 2025Updated 7 months ago
- A Ghidra loader for Dreamcast, Naomi and Atomiswave memory dumps☆12Feb 10, 2024Updated 2 years ago
- Example for reading key presses from a Gamecube ASCII Keyboard Controller with devkitPPC and libogc☆10Feb 16, 2021Updated 4 years ago
- Packet deobfuscation for FFXIV☆19Feb 6, 2026Updated last week
- Tools to work with the original Xbox MCPX ROM.☆14Jan 7, 2020Updated 6 years ago
- Basic utility to launch an ARM binary from the SD card of a Wii.☆15Feb 19, 2024Updated last year
- ☆10Sep 26, 2025Updated 4 months ago
- Recreating the HG/SS Pokewalker using legit ROM dumps for FlipperZero☆11Nov 29, 2023Updated 2 years ago
- Nintendo 64 demo written in Java.☆10Jan 11, 2023Updated 3 years ago
- JoJo's Bizarre Adventure - Last Survivor PC Port/Patch☆24Updated this week
- .NET wrappers for WinRT collection types☆10Sep 1, 2025Updated 5 months ago
- Providing "translation scripts" for some old Nintendo games☆17Dec 9, 2025Updated 2 months ago
- Flashback engine reimplementation by CYX and ported by HKZ for Saturn☆10Nov 13, 2025Updated 3 months ago
- Basic nim template for skipping all the "how-tos" straight to a working example!☆11Dec 3, 2022Updated 3 years ago
- GameGear emulator with partial Sega Master System support☆13Mar 2, 2024Updated last year
- Bomber game made in Assembly 6502 for Atari 2600.☆10Oct 3, 2020Updated 5 years ago
- Sega Saturn programming library☆11Jan 23, 2013Updated 13 years ago
- Magatama : a Modern Mag Planner / Calculator for Phantasy Star Online☆11May 30, 2023Updated 2 years ago
- Repo for apps for the Pocket RISC-V core for Analogue Pocket/OpenFPGA. Multiple branches.☆10May 23, 2024Updated last year
- Mirror of the openZDK Quick Start Kit☆12Sep 16, 2017Updated 8 years ago