InvoxiPlayGames / WiiTrans
trans flag on the Wii (and maybe GameCube) in 512 bytes
☆16Updated 10 months ago
Related projects: ⓘ
- very work-in-progress low-level Wii emulator using Unicorn engine☆26Updated last year
- A savegame exploit / homebrew entrypoint for the game Robotech: Battlecry on the GameCube and Xbox.☆28Updated last year
- Research emulator for the ARM9 core in the Nintendo Wii☆21Updated 2 years ago
- ☆24Updated this week
- Library to parse, extract and modify WAD contents☆12Updated 2 years ago
- ☆19Updated this week
- A backend for Wii no Ma.☆28Updated 3 weeks ago
- common IOS patches☆9Updated 11 months ago
- Work-in-progress utility for working with Xbox 360 bootloader stages, and soon more.☆13Updated 8 months ago
- This project aims to a 1:1 decompilation of the Wii Menu (4.3). Brought to you by a fan.☆21Updated this week
- A WIP Flipnote Studio (3D) animation file parsing library made in C☆13Updated 5 months ago
- File generator for the Nintendo Channel☆13Updated 8 months ago
- A versatile audio engine written in C++ for GameCube and Wii homebrew.☆16Updated 2 years ago
- A way of storing arbitrary binary data using the Bee Movie script☆12Updated 2 years ago
- 🗃 Flipnote Studios .ppm Animation Format Decoder & Utility