GlebYoutuber / IL2CPP
IL2CPP is Unity AOT compiler translates Intermediate Language (IL) from .NET compilers into C ++ code. The executable library provides tools such as a garbage collector, platform independent access to streams and files, and internal call implementations (native code that modifies managed data structures directly).
☆39Updated 3 years ago
Alternatives and similar repositories for IL2CPP:
Users that are interested in IL2CPP are comparing it to the libraries listed below
- A BinaryReader which can deserialize arbitrary binary formats into objects☆32Updated 2 years ago
- A library to help make deobfuscation plugins for Il2CppInsector☆35Updated 4 years ago
- Unity Il2Cpp Reference☆19Updated 8 months ago
- An Example Mod for MelonLoader☆12Updated last year
- PandaObfuscator an simple Obfuscator, free, OpenSource for .Net Applications☆20Updated 6 years ago
- Tool for analysing and disassembling any unity game. Supports both mono and il2cpp.☆35Updated 4 years ago
- Mono/Unity assembly injection☆63Updated 5 years ago
- Common code used by MonoMod and other .NET modding libraries. Not to be confused with MonoMod.Utils (for mods).☆77Updated 2 years ago
- A Lua 5.1 decompiler library written in C#. Based on the original Java version of "unluac" by tehtmi.☆31Updated 6 years ago
- Lua Encode/Decoder/Disassembler/Decompiler in C#☆93Updated last year
- IMGUI Native Rendering Plugin for Unity☆36Updated 3 years ago
- Fast and cross-platform parser for Microsoft PDB files☆33Updated 6 months ago
- Unity Runtime Libraries used by MelonLoader for Assembly Generation☆52Updated 3 months ago
- 🗦🌔 Lua for .NET :: Lua 5.4, 5.3, 5.2, 5.1, ...☆54Updated 4 years ago
- Lua Loader using MelonLoader☆27Updated 2 years ago
- Cross-platform modern general purpose math library written in C++23☆47Updated last week
- A native DLL mapping library that supports direct memory mapping☆32Updated last year
- Fast, pure-C# ARM64 Disassembler☆26Updated last month
- A lightning-fast memory pattern scanner, capable of scanning gigabytes of data per second.☆33Updated 2 months ago
- [Reworking] A run-time API resolver for IL2CPP Unity(External).☆63Updated last month
- Modified version of Il2CppDumper allows you to dump methods of UserAssembly.dll of the game Genshin Impact☆69Updated 3 years ago
- A plugin for Il2CppInspector that performs quasi deobfuscation☆113Updated 4 years ago
- Minimal .NET wrapper around the simple, easy to use Flat Assembler written by Tomasz Grysztar. Supports both x64 and x86 development.☆39Updated last year
- Disables virtualprotect checks/hooks so you can modify memory and change memory protection in binaries protected by VMProtect.☆125Updated 3 years ago
- A C++ library for accessing Unity's IL2CPP classes, methods, and fields during run-time.☆72Updated 11 months ago
- Compiling C#/MSIL to Native Code using LLVM☆36Updated 3 years ago
- My anti debugging collection in csharp☆35Updated 2 years ago
- dumps il2cpp dummy dlls during runtime☆101Updated 3 years ago
- Example on how to implement a C# mod in a Il2Cpp game and injecting a custom Type during runtime into the Il2Cpp Domain, using the previe…☆67Updated 4 years ago
- A ImGui Application with Multi Viewports and Docking using D3D11☆19Updated 3 years ago