GlebYoutuber / IL2CPPLinks
IL2CPP is Unity AOT compiler translates Intermediate Language (IL) from .NET compilers into C ++ code. The executable library provides tools such as a garbage collector, platform independent access to streams and files, and internal call implementations (native code that modifies managed data structures directly).
☆43Updated 4 years ago
Alternatives and similar repositories for IL2CPP
Users that are interested in IL2CPP are comparing it to the libraries listed below
Sorting:
- Unity Runtime Libraries used by Legacy MelonLoader for Assembly Generation☆54Updated this week
- Example on how to implement a C# mod in a Il2Cpp game and injecting a custom Type during runtime into the Il2Cpp Domain, using the previe…☆66Updated 4 years ago
- Lua Encode/Decoder/Disassembler/Decompiler in C#☆97Updated 2 years ago
- A Lua 5.1 decompiler library written in C#. Based on the original Java version of "unluac" by tehtmi.☆36Updated 7 years ago
- IMGUI Native Rendering Plugin for Unity☆40Updated 3 years ago
- View IL2Cpp data in dnSpy☆88Updated 11 months ago
- A lightning-fast memory pattern scanner, capable of scanning gigabytes of data per second.☆37Updated 9 months ago
- A library for making plugins which target IL2CPP and Mono Unity games.☆18Updated 8 months ago
- A unique C# dll injector capable of injecting .Net Core and .Net Framework managed DLL's into both managed or unmanaged processes by auto…☆26Updated this week
- 🎨 Extremely lightweight, yet flexible HTML UI☆78Updated last week
- A library for making plugins which target IL2CPP and Mono Unity games.☆126Updated 2 years ago
- Unity Il2Cpp Reference☆21Updated last year
- ☆23Updated last week
- A tool interoperate between CoreCLR and Il2Cpp at runtime☆314Updated last month
- A plugin for Il2CppInspector that performs quasi deobfuscation☆118Updated 4 years ago
- Simple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware…☆96Updated 8 months ago
- A BinaryReader which can deserialize arbitrary binary formats into objects☆34Updated 3 years ago
- Tool for analysing and disassembling any unity game. Supports both mono and il2cpp.☆36Updated 4 years ago
- A C++ library for accessing Unity's IL2CPP classes, methods, and fields during run-time.☆80Updated last month
- Common code used by MonoMod and other .NET modding libraries. Not to be confused with MonoMod.Utils (for mods).☆77Updated 2 years ago
- Provides a scripting framework and API for the game Genshin Impact.☆29Updated 4 years ago
- A library to help make deobfuscation plugins for Il2CppInsector☆37Updated 4 years ago
- A native DLL mapping library that supports direct memory mapping☆33Updated last year
- dumps il2cpp dummy dlls during runtime☆117Updated 4 years ago
- Visual scripting node editor to make BepInEx plugins for Unity games☆14Updated last year
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆40Updated 2 years ago
- Fast, pure-C# ARM64 Disassembler☆29Updated 2 months ago
- C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.☆168Updated last year
- A library for creating transparent overlay using windows API & ImGui.NET☆120Updated 3 months ago
- Advanced native function hooks for x86, x64. Welcome to the next level!☆242Updated last year