MaltcevMS / Unity3d.PlaneTriangulator
C# Plane triangulation library adopted for Unity3d mesh. Supports triangulation of a plane mesh with arbitrary holes. Accepts an array of vertices, returns an array of triangles as an array of integers.
☆11Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Unity3d.PlaneTriangulator
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- A noise visualizer and editor in Unity3D☆22Updated 3 years ago
- Offscreen indicators for Unity 3D game objects☆47Updated 4 years ago
- Reactive node system for Unity☆44Updated 7 months ago
- Build utility for Unity☆24Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 3 years ago
- ⬜ Gradient Map post effect for Unity Urp☆21Updated last week
- An editor extension for the Unity game engine.☆41Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated 10 months ago
- Terraced like procedural terrain made with Unity DOTS☆21Updated 4 years ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆46Updated last week
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 5 years ago
- A simple tool for drawing anti-aliased lines in Unity, similar to Handles.DrawAAPolyLine but not a gizmo.☆53Updated 3 years ago
- Create drop-down lists which can contain objects of any type with one simple attribute☆11Updated 4 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 5 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆63Updated 3 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- ☆16Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 6 years ago
- unity material loader ui for online sources of materials☆32Updated 3 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆29Updated last week
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- View and navigate your selection history!☆26Updated 3 months ago
- Receive Update callback(s) from anywhere and in any order in Unity!☆15Updated 7 years ago
- Burst-compatible Delegates☆15Updated last year