MaddyThorson / Ogmo-Editor-v1
Generic level and tilemap editor for indie game developers!
☆107Updated 13 years ago
Alternatives and similar repositories for Ogmo-Editor-v1:
Users that are interested in Ogmo-Editor-v1 are comparing it to the libraries listed below
- The Flixel Power Tools are a set of plug-ins for Flixel 2.5+ to assist with your game development☆249Updated 11 years ago
- A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and devel…☆392Updated 8 years ago
- FlashPunk Community UI Project☆50Updated 13 years ago
- Open source game engine for lush 2D. Inspired by Aquaria, FlashPunk and Unity.☆278Updated 12 years ago
- Port of Flixel game engine to haXe with a focus on iOS development☆43Updated 10 years ago
- The (sloppy) source code for a top-down 2D action-adventure game made with Flixel.☆20Updated 13 years ago
- Flash component based entity system framework for game development☆76Updated 9 years ago
- Whack Game Starling Project for Flash Player 11☆120Updated 12 years ago
- a set of actionscript tools to export animations and graphic assets made in flash authoring to other formats.☆198Updated 11 years ago
- flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple yea…☆1,133Updated 9 years ago
- Flashpunk/Box2D Integration☆29Updated 13 years ago
- hardware accelerated 2D engine built on Molehill for flash☆111Updated 13 years ago
- Enitiy System for as3☆50Updated 9 years ago
- Box2d Flash Alchemy Port + World Construction Kit (AS3 Physics Engine)☆356Updated 9 years ago
- Haxe/AS3 Physics Engine☆542Updated 6 years ago
- haxe-nme performance/features test☆33Updated 12 years ago
- IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engi…☆103Updated 12 years ago
- Cross-platform desktop, mobile, and WebGL game engine, based on FlashPunk☆489Updated 2 years ago
- The Pushbutton Engine ported to Haxe☆66Updated 12 years ago
- C# + XNA source code port of AdamAtomic's flixel game library (originally for Flash/Actionscript 3)☆40Updated 13 years ago
- A riff on the Ember entity system☆48Updated 13 years ago
- A small (but sadly not that simple) demo game built on the flixel framework. Hopefully it will become kind of obsolete with the creation…☆75Updated 13 years ago
- haXe port of Iain Lobb's Gamepad (github.com/iainlobb/Gamepad). Simulates an analog joystick input using the keyboard.☆28Updated 11 years ago
- flex roguelike☆147Updated 6 years ago
- An Actionscript 3 entity system framework for game development☆451Updated 7 years ago
- Unofficial Flixel iOS template for Xcode☆64Updated 13 years ago
- A Flash Molehill (Stage3D) GPU accelerated 2D game engine☆319Updated 9 years ago
- Flixel in Javascript (HTML5/Canvas)☆59Updated 11 years ago
- Port of Ash entity framework to Haxe☆130Updated 4 years ago
- LudumDare #22 compo : a game made alone in 48 hours☆15Updated 13 years ago