LibPdIntegration / LibPdIntegrationExamples
An example project demonstrating how to incorporate libpd into Unity with LibPdIntegration.
☆18Updated last year
Alternatives and similar repositories for LibPdIntegrationExamples:
Users that are interested in LibPdIntegrationExamples are comparing it to the libraries listed below
- ☆74Updated last month
- Procedural audio generated using unity.☆58Updated 5 years ago
- very bare bones starting point for Pd & Unity☆12Updated 3 years ago
- A libpd wrapper for Unity.☆116Updated 11 months ago
- Open-source XR audio/visual instrument development in Unity3D☆11Updated 3 years ago
- A relatively complete alternative to Unity's audio engine using Pure Data and LibPD.☆72Updated 8 years ago
- RNBO Adapter for Unity's Native Audio Plugin☆44Updated last month
- puredata (libpd) for unity mobile (ios,android)☆95Updated 9 years ago
- An Ableton Link plugin for Unity☆91Updated 2 years ago
- The Cut Glove is a live sampling and performance instrument built using Max. It was programmed around the Xbox 360 controller.☆14Updated 8 years ago
- Toolset for making musical applications with Unity, Max and Ableton.☆60Updated 4 years ago
- A set of simple generative synth scripts for Unity written in C# (OnAudioFilterRead)☆115Updated 6 years ago
- ☆42Updated 6 years ago
- VST/OSC bridge☆54Updated 6 months ago
- VST plugin host for Unity engine. Supports 64bit VST2 plugins on Windows only. Does not support Midi input to plugins at this stage.☆50Updated 7 months ago
- Starter Unity project with example bouncing ball and accompanying PureData syntehsis☆24Updated 8 years ago
- An example using OpenAI's GPT API with NodeJS in MaxMSP☆32Updated 4 months ago
- libpd for unity 3d☆102Updated 7 years ago
- Pure Data Abstractions and patches☆25Updated 7 years ago
- AudioUnit ports of popular open source eurorack modules☆33Updated 4 years ago
- MIDI plugin for Unity☆25Updated last year
- A basic application for granulation using my grainflow library for max msp☆16Updated 4 years ago
- Max patches by little-scale☆21Updated 9 months ago
- Examples for using the sensel object in Cycling 74 Max☆41Updated 3 years ago
- pure data abstractions☆34Updated 4 years ago
- Repository containing source code related to article "Native modular synthesis in Unity using Pure Data and Heavy"☆10Updated 7 years ago
- Embedding ChucK in a Max/MSP external.☆17Updated 3 weeks ago
- A patch to use the Leap Motion controller inside Max/MSP.☆11Updated 4 years ago
- Collaboration Tool for Remote Performance Data☆14Updated 2 years ago
- HoaLibrary for Pure Data☆38Updated 6 years ago