fbpsound / pip_abstractionsLinks
Puredata patches for Game Audio.
☆26Updated 10 years ago
Alternatives and similar repositories for pip_abstractions
Users that are interested in pip_abstractions are comparing it to the libraries listed below
Sorting:
- HOA wrapper classes for SuperCollider based on https://github.com/sekisushai/ambitools☆34Updated 2 years ago
- A partitioned IR convolution reverb for Pure Data☆32Updated 2 years ago
- SuperCollider extensions and tutorials: patterns, fx sequencing, granulation, demand rate controlled (half) wavesets, wave folding, sieve…☆68Updated last year
- plugins for supercollider☆43Updated 3 months ago
- Some abstractions that helps prototyping projects with the ofelia library and pure data☆27Updated 2 years ago
- port of some supercollider ugens to maxmsp☆39Updated 5 years ago
- A SuperCollider API for generating musical notation in LilyPond.☆43Updated last year
- a 64-bit version of the popular fiddle~ object by Miller Puckette for MaxMSP☆54Updated 3 years ago
- Simple notation for chords in SuperCollider☆30Updated 3 years ago
- SuperCollider extension for communcation with Eurorack modules☆33Updated 2 years ago
- A tutorial on how to write SuperCollider plugins in C++☆24Updated last year
- Code from a course on real-time computer music performance using SuperCollider☆15Updated 6 years ago
- A Set of 80+ Externals for a variety of tasks in MaxMSP.☆80Updated 2 weeks ago
- Live coding RAVE real-time models using TidalCycles and SuperDirt☆32Updated last year
- Templates for paper submissions, technical questionnaires, etc.☆14Updated 8 months ago
- Collection of Max/MSP and Pd externals developed from the explanations in the book "Designing Audio Objects for Max/MSP and Pd" by Eric L…☆55Updated 7 years ago
- An ambisonics library for Pd, written in C.☆27Updated 7 years ago
- This is an attempt at a generic library of tools for making Network Music Apps in SuperCollider☆45Updated 5 years ago
- My experiments with the supercollider audio language☆34Updated 3 months ago
- some synth defs for SuperCollider☆26Updated 6 years ago
- Tools for non-realtime Rendering of generative content in Max/MSP/Jitter. Written by Tim Heinze © 2020☆29Updated last year
- ☆40Updated 4 months ago
- csound~ object for Max☆18Updated 5 years ago
- collection of public puredata vanilla patches found on internet☆62Updated last year
- Library of Pd abstractions. I KNOW, RIGHT?☆92Updated 13 years ago
- grainflow is a set of granular synthesis tools built for Max MSP☆70Updated 2 weeks ago
- Param Quark for SuperCollider☆26Updated last month
- Fluid Corpus Manipulation objects for Pure Data☆48Updated last month
- A suite of Pure Data abstractions for musical live coding☆79Updated last year
- An example of using RNBO exports in SuperCollider UGens☆23Updated 8 months ago