Helper functions and structs for working with 2D space in Bevy.
β14Apr 10, 2023Updated 2 years ago
Alternatives and similar repositories for leafwing_2d
Users that are interested in leafwing_2d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A quick, CI-enabled Bevy template repository.β44Aug 31, 2023Updated 2 years ago
- πΊοΈ A Rust crate for parsing projects and levels created with Ogmo Editor 3β19Aug 2, 2021Updated 4 years ago
- Extension registry for https://lapce.devβ12Oct 26, 2022Updated 3 years ago
- Run multiple processes concurrently, with support for cargo.β11Dec 30, 2023Updated 2 years ago
- β15Apr 8, 2025Updated 11 months ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- β12Feb 10, 2026Updated last month
- Bevy utility to translate SVG paths to the sceneβ17Aug 3, 2021Updated 4 years ago
- 2d collision test for game-development in rustβ23Dec 2, 2025Updated 3 months ago
- an environment-neutral Web server capabilityβ12Mar 11, 2025Updated last year
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.β62Oct 19, 2023Updated 2 years ago
- The first compute-centric vector graphic video gameβ70Jul 6, 2024Updated last year
- Lunatic based webserver embedding WASM. Supports scaling down to zero and up to infinity.β17Jun 2, 2025Updated 9 months ago
- Haskell bindings for systemdβ20Jul 10, 2024Updated last year
- A flexible networking crate for Bevy.β44Dec 19, 2024Updated last year
- DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Rust-native implementation of the pulseaudio protocolβ17Nov 30, 2025Updated 3 months ago
- Picture viewer webapp for second screensβ13Mar 26, 2017Updated 9 years ago
- A Lean 4 library for iterators.β14Dec 10, 2023Updated 2 years ago
- π Code from the HandyHaskell twitter pageβ14Nov 5, 2020Updated 5 years ago
- Bevy plugin for limited color palette pixel art gamesβ67Oct 10, 2025Updated 5 months ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.β15Feb 3, 2026Updated last month
- Pong but has gravity.β34Feb 12, 2023Updated 3 years ago
- Microlibrary for adding anchoring to UIβ47Feb 15, 2026Updated last month
- Suggest changes to Bevy and view accepted designsβ118Jun 3, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Grain bindings to Lunatic, the Erlang-inspired runtime for WebAssembly!β20Apr 19, 2024Updated last year
- Print guitar chord with ascii characters given its nameβ23Mar 18, 2026Updated last week
- This is a simple mod loader for game Spaceflight Simulator.β12May 18, 2022Updated 3 years ago
- Documentation for Skytableβ10Jul 14, 2025Updated 8 months ago
- Reference implementation of the Stamp protocol in Rustβ20Feb 1, 2026Updated last month
- Volt (VPhysics Jolt) is a replacement physics module for the Source Engine.β11Nov 11, 2025Updated 4 months ago
- Versatile spritesheet manifest loader for bevyβ13Jan 25, 2026Updated 2 months ago
- β15Dec 1, 2019Updated 6 years ago
- Steam audio bindings for Rustβ11Jan 26, 2025Updated last year
- Virtual machines for every use case on DigitalOcean β’ AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- An analog touch screen joystick that pretends to be a bevy gamepadβ13Jul 13, 2024Updated last year
- Old and New GHCβ20Feb 22, 2023Updated 3 years ago
- β26Apr 15, 2024Updated last year
- A WIP Crimsonland clone inspired by the unfished and no longer maintained OS-Game Bloodworks. The Game is implemented in Godot.β10Mar 19, 2026Updated last week
- An ordered set data structure in Rust, optimized for stack-allocated storage of a tiny number of elements with a fixed cap.β19Apr 14, 2023Updated 2 years ago
- β13Jan 26, 2025Updated last year
- Audioviz is a simple and easy to use library that helps you visualise raw audio-dataβ27Jul 11, 2024Updated last year