Korshun / acsutilsLinks
A big library of ACS functions for Zandronum modding
☆18Updated 6 years ago
Alternatives and similar repositories for acsutils
Users that are interested in acsutils are comparing it to the libraries listed below
Sorting:
- ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad☆15Updated last year
- As a replacement for the DOS-based Dehacked, WhackEd4 allows you to load and edit Doom Dehacked files.☆48Updated 8 months ago
- Programmer's Dehacked☆37Updated 4 months ago
- BDLite, BDLite, it's like Brutal Doom but without so much shite☆19Updated 3 years ago
- Some patches for going between IWAD versions☆78Updated 5 months ago
- new home for the Blasphemer IWAD☆29Updated 10 months ago
- The language that compiles to ye olde DECORATE!☆15Updated 5 months ago
- Fork of Mark V WinQuake☆34Updated last year
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Updated 2 years ago
- Open content replacement for Hexen assets☆50Updated 4 years ago
- GZDoom adds an OpenGL renderer to the ZDoom source port.☆88Updated last week
- a single-player refinement mod for id software's quake☆43Updated last week
- Rum and Raisin Doom is a branch of Chocolate Doom focusing solely on modernising the renderer.☆55Updated last month
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆31Updated 3 years ago
- a fork of CodeImp's Doom Builder 2 ( http://www.doombuilder.com/ )☆108Updated 3 years ago
- EDGE Source Code☆77Updated 3 years ago
- GZDoom adds an OpenGL renderer to the ZDoom source port.☆13Updated 2 months ago
- A repository of community-built prefabs and other enhancements for Oblige 7.70☆80Updated 4 years ago
- A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks☆89Updated last month
- A command-line tool for managing PAK and WAD files from QuakeI/II & Hexen II☆38Updated 3 years ago
- Redneck Rampage & Duke Nukem 3D port based on EDuke32☆44Updated 5 years ago
- A Build Engine-styled mod for GZDoom.☆59Updated last month
- XMAPEDIT is an Open Source extended version of original Blood map editor☆33Updated 3 weeks ago
- This is my personal fork of dsda-doom with minor alterations to fit my preferences. It's kept relatively up to date with the original.☆17Updated 3 years ago
- GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)☆14Updated 2 years ago
- Rips 2019 Re-Release's of Doom and Doom 2's IWADS from the Unity Ports☆22Updated 4 years ago
- ZScript documentation☆60Updated 5 years ago
- Painkiller mod for GZDoom☆41Updated 6 months ago
- A limit-removing source port of Doom, Heretic and Hexen. It has numerous vanilla bug fixes, enhanced 640x400 and 1280x800 rendering resol…☆84Updated this week
- A backport of 3DO Doom to PC☆71Updated 4 years ago