A simple WAD extraction command line tool for Doom-engine mods
☆122Jan 1, 2024Updated 2 years ago
Alternatives and similar repositories for wadext
Users that are interested in wadext are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom☆72Jan 23, 2023Updated 3 years ago
- GZDoom-GPL is a GPL-compliant fork of GZDoom.☆38Mar 25, 2017Updated 9 years ago
- ZDBSP is ZDoom's internal node builder made external.☆33May 3, 2026Updated 4 months ago
- A CLI tool made in Golang to check the validity of a DOOM-engine WAD file.☆11Aug 31, 2026Updated 3 weeks ago
- Doom WAD manipulation library☆27Dec 1, 2018Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Python library for manipulation of Doom WAD files☆90Jul 26, 2026Updated last month
- WAD composer for Doom, Heretic, Hexen, and Strife☆76Feb 18, 2025Updated last year
- ☆17Oct 15, 2021Updated 4 years ago
- EDGE Source Code☆82Nov 29, 2025Updated 9 months ago
- Doom development files released in December 2014 / April 2015 by John Romero☆131May 2, 2015Updated 11 years ago
- GZDoom adds an OpenGL renderer to the ZDoom source port.☆15Sep 3, 2026Updated 2 weeks ago
- Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.☆886Nov 19, 2025Updated 10 months ago
- A big library of ACS functions for Zandronum modding☆18Jul 2, 2019Updated 7 years ago
- Doom WAD File extractor and assembler☆32Aug 2, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Gameplay-oriented fork of Crispy/Chocolate Doom source ports☆11Jun 13, 2024Updated 2 years ago
- A continuation of Skulltag - git mirror of https://foss.heptapod.net/zandronum/zandronum-stable☆49Jun 13, 2026Updated 3 months ago
- Some patches for going between IWAD versions☆80Mar 17, 2025Updated last year
- Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)☆804Sep 14, 2026Updated last week
- Disassembly of the main .dol-file of Super Mario Sunshine☆20Aug 29, 2018Updated 8 years ago
- Programmer's Dehacked☆39Aug 17, 2026Updated last month
- https://forum.zdoom.org/viewtopic.php?f=46&t=63863☆41Oct 17, 2024Updated last year
- END OF THE WORLD☆11Mar 12, 2020Updated 6 years ago
- ACC is an ACS script compiler for use with ZDoom and Hexen.☆67Apr 2, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Doom port for DOS☆47Apr 29, 2026Updated 4 months ago
- Mirror of Ken Silverman's KVX and VOX editor, slab6☆23Dec 2, 2019Updated 6 years ago
- Blender addon for exporting and importing models to Quake's MDL format☆20Feb 8, 2025Updated last year
- No longer under development☆58Jun 7, 2016Updated 10 years ago
- Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic…☆553Sep 13, 2026Updated last week
- A Doom Source Port for the 20th Century☆19Sep 30, 2021Updated 4 years ago
- It's a Doom editor☆869Updated this week
- Backport of Jaguar Doom to the PC☆56Jan 10, 2024Updated 2 years ago
- A package with tools for setting up a playable Quake installation and downloading/playing/managing many highly-regarded addons.☆21Apr 15, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Easy-to-use development scripts for directory-based (G)ZDoom projects☆31Oct 31, 2015Updated 10 years ago
- PrBoomX is a fork of PrBoom-Plus with quality-of-play upgrades.☆29Aug 11, 2026Updated last month
- This is my personal fork of dsda-doom with minor alterations to fit my preferences. It's kept relatively up to date with the original.☆19Apr 10, 2022Updated 4 years ago
- Pointless and heavily modified software-rendered source port based on the QIP source release based on Quake GPL Source Release currently …☆23Sep 17, 2015Updated 11 years ago
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆3,107Aug 10, 2026Updated last month
- A disassembly of the game "Shining Force CD" for documentation and fan-project purposes.☆15Sep 1, 2015Updated 11 years ago
- This is the repository for the in-development version of Zandronum (2.x) currently based off of ZDoom 2.5.☆27Jul 20, 2015Updated 11 years ago