A Camera Controller for Unity that mimics the abilities (free look) of the Scene View camera and adds the ability to move only on the horizontal plane.
☆33Sep 30, 2025Updated 11 months ago
Alternatives and similar repositories for Scene-View-Camera-in-Play-Mode
Users that are interested in Scene-View-Camera-in-Play-Mode are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An editor tool to sync scene view camera and the game camera.☆30Jun 22, 2019Updated 7 years ago
- Examples of camera controllers in Unity.☆29Nov 30, 2021Updated 4 years ago
- Runtime Transform Handles for Unity☆86Jul 6, 2026Updated last month
- Simple project for nested drag and drop with Unity UI☆25Jun 24, 2019Updated 7 years ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆38Jan 16, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 基于注册分发机制的Unity3D的UI消息框架,目的是便于管理消息以及和MonoBehaviour进行解耦。☆19Dec 28, 2015Updated 10 years ago
- Game servers running on Kubernetes☆12Apr 28, 2025Updated last year
- A metropolis' traffic simulation in Blender's Game Engine☆15Mar 21, 2015Updated 11 years ago
- A plane cut material for bevy☆10Jul 8, 2025Updated last year
- Demonstrates how to use meshtext with bevy.☆10Jan 17, 2026Updated 7 months ago
- This is the official implementation for IVA '19 paper "Analyzing Input and Output Representations for Speech-Driven Gesture Generation".☆10Jul 12, 2022Updated 4 years ago
- VR Wheelchair is a wheelchair locomotion rig for virtual reality applications built in Unity.☆33May 7, 2021Updated 5 years ago
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- ☆27Nov 19, 2021Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Bevy editor tyvm☆14Jul 18, 2024Updated 2 years ago
- A terrain generation learning project on bevy☆12Oct 8, 2021Updated 4 years ago
- Template project for VR 360 Video Player series.☆15Sep 10, 2019Updated 6 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Sep 20, 2025Updated 11 months ago
- Runtime transform handle for Unity.☆170Aug 8, 2023Updated 3 years ago
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 3 years ago
- Unity DOTS based Genet Neural Networ, with pretrained racing cars.☆15Feb 25, 2021Updated 5 years ago
- ☆11Jan 18, 2023Updated 3 years ago
- A framework ,for unity client,implements the network based on protobuf.☆14Feb 2, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- The ReprGesture entry to the GENEA Challenge 2022 (IMCI 2022)☆16Nov 8, 2022Updated 3 years ago
- Camera movement in Unity script, specific built for mobile devices☆42May 22, 2022Updated 4 years ago
- Demo showcasing destructible walls in Unity.☆14Sep 2, 2024Updated 2 years ago
- More shapes for the bevy game engine☆20Aug 20, 2023Updated 3 years ago
- Open Source Bevy FPS Game☆13Dec 25, 2024Updated last year
- ☆13Mar 30, 2022Updated 4 years ago
- This is the official repository for our publication "The IVI Lab entry to the GENEA Challenge 2022 – A Tacotron2 Based Method for Co-Spee…☆13May 2, 2023Updated 3 years ago
- Latios Framework Open Project #3 - Explore the Latios Framework here☆19Feb 26, 2025Updated last year
- Gameplay Stats and Effects for the Bevy game engine☆16Jul 9, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆13Feb 3, 2025Updated last year
- Griffin: Mixing Gated Linear Recurrences with Local Attention for Efficient Language Models☆13Aug 2, 2026Updated last month
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- ☆19Jun 23, 2026Updated 2 months ago
- An incremental empire management game.☆16Mar 23, 2017Updated 9 years ago
- ☆18Nov 14, 2022Updated 3 years ago
- Disentangled Implicit Content and Rhythm Learning for Diverse Co-Speech Gestures Synthesis [ACMMM 2022]☆26Jun 26, 2025Updated last year