KampinKarl1 / Scene-View-Camera-in-Play-ModeLinks
A Camera Controller for Unity that mimics the abilities (free look) of the Scene View camera and adds the ability to move only on the horizontal plane.
☆30Updated 2 years ago
Alternatives and similar repositories for Scene-View-Camera-in-Play-Mode
Users that are interested in Scene-View-Camera-in-Play-Mode are comparing it to the libraries listed below
Sorting:
- A simple script to capture 360° screenshots in-game with Unity☆153Updated last week
- Wires with real physics in Unity, simulating bend, move, and interact naturally. They can be manipulated dynamically, responding to force…☆105Updated 7 months ago
- Runtime Transform Handles for Unity☆50Updated 10 months ago
- Turn a mesh mushy with softbody physics. How can I make softbody physics in Unity using the things unity has built in? I tried to make s…☆58Updated 4 years ago
- Runtime mesh importer for Unity using AssimpNet☆75Updated 3 years ago
- Add softbody physics to unity Free☆103Updated last year
- Neumophism UI for Unity uGUI☆134Updated last year
- Mesh deformation using the Unity Job System.☆72Updated last year
- Learn how to make a rope in Unity by using several methods such as springs. You will also find a procedural spring mesh.☆72Updated 2 years ago
- Runtime transform handle for Unity.☆157Updated 2 years ago
- A simple way of saving/downloading files from a WebGL build on Unity☆62Updated 3 years ago
- Unity Live Capture package and companion apps (Face Capture and Virtual Camera).☆56Updated 7 months ago
- Some shader code project for URP☆83Updated last year
- Unity3D tool for recording and visualization of big datasets in form of heatmap☆89Updated 2 years ago
- ☆124Updated 3 years ago
- Unity cross section shader using shader graph☆93Updated 5 years ago
- ☆64Updated last year
- Natural Language Processing in Unity.☆71Updated 3 years ago
- ☆56Updated 4 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆71Updated 5 years ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆80Updated 2 years ago
- Unity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.☆71Updated 2 years ago
- A shader project for Unity URP featuring impossible geometry shaders like those seen in the game Antichamber.☆80Updated 3 years ago
- Interactable runtime scene gizmo for uGUI☆180Updated 2 months ago
- Just a sandbox for experimenting with the animation rigging package☆27Updated 5 years ago
- Sample Project for Animation / Film Projects☆77Updated 3 years ago
- Exports a Unity terrain object as an .obj file that can be loaded into various 3D apps. Requires Unity 2.5 or later.☆69Updated 4 years ago
- Simulation of water in Unity☆59Updated 2 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆73Updated 5 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago