JoanStinson / UnityDesignPatternsReference
A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.
☆21Updated 2 years ago
Alternatives and similar repositories for UnityDesignPatternsReference:
Users that are interested in UnityDesignPatternsReference are comparing it to the libraries listed below
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated last year
- A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.☆21Updated 2 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆31Updated 2 years ago
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆11Updated 3 years ago
- Fog of war demo made with unity, with full implementation details and shader scripts included.☆14Updated last year
- Powerful Store manager for Unity project. Can handle everything related to: ingame currencies, ingame shop items, IAP purchases, subscrip…☆18Updated 3 weeks ago
- A toolsuite created to make Unity development easier☆31Updated last month
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆23Updated last year
- Probability bonus for daily rewards Unity☆27Updated 5 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 5 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated last year
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆16Updated 2 years ago
- Demo Unity/C# project (code + assets) for my ebook: "Boost your Unity/C#: AI Programming"☆41Updated 2 years ago
- Library of procedural generation code for use in Unity☆49Updated 2 years ago
- A serializable Dictionary and property drawer for the Unity Editor.☆15Updated last year
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆29Updated 4 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 9 months ago
- Keep a history of all the builds you do.☆35Updated last year
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 6 months ago
- IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для н…☆8Updated 9 months ago
- DeviceTypeDetector — это Unity-скрипт, который позволяет разработчикам веб-игр на Unity определять, запускается ли приложение на мобильно…☆11Updated 3 months ago
- Customizable Build Pipeline for Unity3D☆26Updated 11 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- Unity project for the replay video☆11Updated 3 years ago
- Infinite islands generation☆21Updated 6 years ago
- ☆11Updated last year
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated last week
- Procedurally generates UI panels with rounded corners☆15Updated 4 years ago