Ja1r0 / DQN-play-SuperMario
implement the classic reinforcement learning algorithm DQN to play supermariobrother
☆15Updated 7 years ago
Alternatives and similar repositories for DQN-play-SuperMario:
Users that are interested in DQN-play-SuperMario are comparing it to the libraries listed below
- This project explores deep reinforcement learning, hybrid actor-critic approach with A3C/PPO combined with curiosity for playing Super M…☆79Updated 6 years ago
- Reinforcement Learning for Super Mario Bros using A3C on GPU☆37Updated 7 years ago
- PyTorch Implementation of DQN and training Super Mario Bros☆25Updated 6 years ago
- A Deep Q Network used for running experiments on reinforcement learning agents targeted at learning Super Mario Bros (NES)☆10Updated 7 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆71Updated 4 years ago
- ☆69Updated 6 years ago
- Super Mario Reinforcement Learning from Demonstration☆25Updated 7 years ago
- dqn autoplay mario bros☆21Updated 7 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 7 years ago
- Implement PPO-clip and PPO-penalty on Atari, which is the only open source of PPO-penalty☆56Updated 6 years ago
- Fictitious Self-play & Reinforcement Learning☆18Updated 7 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆183Updated 7 years ago
- Proximal Policy Optimization implementation with TensorFlow☆106Updated 6 years ago
- Efficient Reinforcement Learning with a Thought-Game for StarCraft☆46Updated 2 years ago
- Implementation of Deep Q-learning from Demonstrations using Keras and a Retro Gym environment.☆14Updated 6 years ago
- Soft Actor-Critic with advanced features☆49Updated this week
- Tensorflow implementation for "Noisy network for exploration"☆19Updated 7 years ago
- Series Algorithms of Deep Reinforcement Learning, such as DQN, DDQN, one-step-DQN, DDPG, etc☆43Updated 8 years ago
- OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)☆88Updated 6 months ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆45Updated 7 years ago
- Implementation for ICML 16 paper "Deep reinforcement learning with opponent modeling"☆70Updated 8 years ago
- Duel_DDQN (Dueling Network Architectures + Double DQN) using Keras☆31Updated 8 years ago
- Unofficial Implementation of GAN Q Learning https://arxiv.org/abs/1805.04874☆47Updated 4 years ago
- Random Network Distillation(RND) algo in Pytorch☆49Updated 6 years ago
- This is the code for the "How to Beat Pong Using Policy Gradients (LIVE)" by Siraj Raval on Youtube☆68Updated 8 years ago
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆128Updated 2 years ago
- RainBow, Tensorflow☆49Updated 7 years ago
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆160Updated 6 years ago
- Distributed implementation of popular evolutionary methods☆64Updated 7 years ago