Multi-Agent RL Environment for the Stratego Board Game (and variants)
☆34Oct 7, 2025Updated 5 months ago
Alternatives and similar repositories for stratego_env
Users that are interested in stratego_env are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16Jul 13, 2022Updated 3 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆55Aug 30, 2024Updated last year
- Results reproductions & comparisons between OpenSpiel implementations, associated paper & originating works☆18Mar 2, 2021Updated 5 years ago
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆40Aug 27, 2021Updated 4 years ago
- ☆14Mar 5, 2024Updated 2 years ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆52Apr 21, 2023Updated 2 years ago
- A collection of deep reinforcement learning algorithm implementations☆11Jan 9, 2020Updated 6 years ago
- ReconChess python implementation☆41Feb 17, 2022Updated 4 years ago
- A preliminary platform for up to 1 million reinforcement learning agents☆11Aug 27, 2017Updated 8 years ago
- A Simple, Distributed and Asynchronous Multi-Agent Reinforcement Learning Framework for Google Research Football AI.☆115Jan 16, 2024Updated 2 years ago
- ☆12Jan 30, 2021Updated 5 years ago
- Code to accompany "Human-Level Performance in No-Press Diplomacy via Equilibrium Search", published at ICLR 2021☆51Aug 27, 2022Updated 3 years ago
- Adaptable Agent Populations via a Generative Model of Policies☆12Oct 14, 2021Updated 4 years ago
- ☆29Mar 13, 2026Updated last week
- The AI Arena: A framework for distributed multi-agent reinforcement learning☆14Aug 5, 2022Updated 3 years ago
- An implementation of CFR algorithm to solve Kuhn Poker.☆13Feb 6, 2020Updated 6 years ago
- More efficient exploration for reinforcement learning in two-player, zero-sum game☆21Jul 30, 2024Updated last year
- ☆16Nov 26, 2013Updated 12 years ago
- Code for magnetic mirror descent.☆18Oct 5, 2023Updated 2 years ago
- ☆11Jul 15, 2022Updated 3 years ago
- ☆14Feb 24, 2025Updated last year
- A toolkit for practical Human-AI cooperation research☆14Apr 19, 2024Updated last year
- ☆22May 20, 2021Updated 4 years ago
- Implements the Messenger environment and EMMA model.☆25Jun 14, 2023Updated 2 years ago
- A reinforcement learning package implemented in Torch☆11Jan 24, 2016Updated 10 years ago
- Go wrapper of Linux named userspace semaphores☆14Jul 25, 2025Updated 8 months ago
- MATE: the Multi-Agent Tracking Environment.☆52Mar 31, 2023Updated 2 years ago
- Heterogeneous Multi-agent Version of Highway-env☆18Jun 28, 2023Updated 2 years ago
- Real-time hand segmentation from RGBD input using RDF☆11Jun 22, 2017Updated 8 years ago
- Crazyflie UAV simulation based on the PyFlyt library☆22Aug 29, 2023Updated 2 years ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆62Aug 27, 2022Updated 3 years ago
- GPUCFR is a parallel implementation of Counterfactual Regret Minimization (CFR) in C++ and CUDA C for NVIDIA GPUs.☆25Jun 6, 2025Updated 9 months ago
- Usage of Eigen library with CMake.☆17Sep 18, 2018Updated 7 years ago
- curriculum☆27Feb 7, 2023Updated 3 years ago
- A repository around the Annual Computer Poker Competition server, for https://github.com/deepmind/open_spiel☆13Apr 13, 2021Updated 4 years ago
- Implementation of POMDP algorithms on the tiger example, as described in Littman, Cassandra and Kaelbling (1994).☆17Aug 8, 2017Updated 8 years ago
- Convert P Values to Video Poker hands☆15Mar 3, 2023Updated 3 years ago
- ☆21Mar 19, 2024Updated 2 years ago
- ☆11Feb 1, 2022Updated 4 years ago