A quick project to create a editor for Pixel-Sprite-Generator
☆21Mar 6, 2015Updated 11 years ago
Alternatives and similar repositories for Pixel-Sprite-Generator-Editor
Users that are interested in Pixel-Sprite-Generator-Editor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Jun 9, 2023Updated 3 years ago
- Tools for writing Haxe macros☆14Mar 14, 2025Updated last year
- A port of AS3 State Machine. Finite State Machine classes for Haxe.☆11Apr 21, 2015Updated 11 years ago
- ☆13Dec 3, 2015Updated 10 years ago
- The full Kha Port of RTSBase. Half of the design is from RTSBase, and half of it is new or adapted to work with the new engine.☆12Jun 20, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- HaxeLive is a live previewing utility that aids in building user interfaces for many frameworks.☆16May 15, 2016Updated 10 years ago
- A geometry based dynamic lighting engine.☆25Dec 15, 2013Updated 12 years ago
- Documentation about using JavaScript with Haxe☆26Mar 6, 2023Updated 3 years ago
- Port of zame-haxe-particles for Kha☆13Aug 15, 2017Updated 8 years ago
- Cross Platform Reactive-ish ECS Game Framework☆19Sep 6, 2020Updated 5 years ago
- YATL - Yet Another (Haxe) Tweening Library☆16Jan 19, 2019Updated 7 years ago
- vector shape generation with triangles helper library☆10Aug 17, 2017Updated 8 years ago
- A collection of noise functions for Haxe. Has no dependencies to other libraries.☆39Feb 26, 2018Updated 8 years ago
- Strongly-typed access to the Kongregate API from Haxe.☆20Nov 22, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Let's create some basic learning examples for Haxe Cppia (scriptable cpp)!☆10Oct 11, 2016Updated 9 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- ☆32Sep 11, 2016Updated 9 years ago
- Famuz is a programming language for writing music☆12Nov 26, 2020Updated 5 years ago
- A set of Maze and Noise algorithm classes that can generate 2D array or string maps.☆29May 31, 2015Updated 11 years ago
- The web application framework written in Haxe.☆32Jan 28, 2015Updated 11 years ago
- An online IDE for Kha, Kore and Krom.☆38Aug 24, 2022Updated 3 years ago
- retr.io emulator core library☆15Aug 27, 2015Updated 10 years ago
- haXe NME port of Senocular's Transform Tool☆24Jul 2, 2013Updated 13 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ASCII Rendering for the Luxe Engine, written in Haxe.☆14Dec 2, 2016Updated 9 years ago
- Haxe soft body physics engine.☆19Oct 16, 2017Updated 8 years ago
- Play videos in Kha☆10Jan 22, 2019Updated 7 years ago
- Draw shapes using Signed distance fields in Kha☆13Sep 12, 2022Updated 3 years ago
- http://snowkit.github.io/linc/ Haxe/hxcpp @:native bindings for Enet networking☆15Jul 1, 2018Updated 8 years ago
- Cross platform run loop abstraction.☆15Jul 6, 2026Updated 2 weeks ago
- haxe port of rectPack2D.js https://github.com/plepers/rectpack2D credits Pierre Lepers( js port ) Patryk Czachurski ( c++ original )☆12Mar 18, 2023Updated 3 years ago
- Luxe implementation of Sight & Light by the wonderfully talented Nicky Case☆12Apr 12, 2015Updated 11 years ago
- Game-focused Tweening library for Haxe 3☆50Nov 1, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- eskimo is an entity-component system written in Haxe, focused on having a small codebase, simple API, and performance.☆33Mar 2, 2017Updated 9 years ago
- Gingee's GTween library is an open-source lightweight tweening library for Haxe using openfl.☆14Apr 13, 2015Updated 11 years ago
- Native Haxe TrueType parsing and rendering☆28Apr 18, 2020Updated 6 years ago
- Android extension for OpenFL for GooglePlay services☆21Jan 7, 2014Updated 12 years ago
- Benchmarks across Haxe targets☆14Jul 11, 2026Updated last week
- Parametric curves: bezier second-order curve and line☆25Jun 24, 2015Updated 11 years ago
- Modular Macro-powered Particle System for haxe☆18Apr 27, 2025Updated last year