Garmichael / GaneshaDx
Map editor for Final Fantasy Tactics
☆28Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for GaneshaDx
- Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine☆66Updated 3 weeks ago
- Editor Script that read datas from the original Square game Vagrant Story to build prefabs and databases.☆48Updated 9 months ago
- Starter kit for the FNA game framework.☆54Updated last year
- Tutorial covering all things Qodot entities for Godot 4☆48Updated 11 months ago
- Template, build tasks, and easy-install scripts for making FNA + Nez games with VSCode☆41Updated 3 years ago
- A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quak…☆162Updated this week
- Toolset for Vagrant Story (2000, Square), written in JavaScript with Three.js☆100Updated last year
- a quake map importer for unity☆33Updated 5 months ago
- A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.☆24Updated 3 years ago
- Blender addon for Import / Export Vagrant Story file formats.☆23Updated 3 months ago
- ☆57Updated 5 months ago
- Demo project featuring a collection of N64 style shaders and materials for Godot engine.☆216Updated 4 months ago
- Fighting Game engine and toolkit☆84Updated this week
- GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities☆50Updated 2 weeks ago
- Full code/assets of Anodyne 2: Return to Dust (2019)☆109Updated 3 months ago
- A model viewer and exporter for Vagrant Story☆37Updated 3 years ago
- Unity libs for working with Doom, also my Doom engine: NaSTY☆88Updated 5 years ago
- A Blender add-on for building tile based low-poly scenes with paint/map editor like tools☆172Updated last month
- A basic building system written in Monogame with the Nez framework☆22Updated 6 years ago
- Port of libretro's CRT Lottes shader to Godot☆51Updated 4 years ago
- An importer addon to import Quake BSP files.☆108Updated last week
- Main repository containing the Unity project and the wiki☆47Updated 2 months ago
- An open source remake/remaster of the classic CRPG Wizardry, Proving Grounds of the Mad Overlord.☆115Updated this week
- PSOne visuals through shaders in Godot 3.1☆32Updated 2 years ago
- Recreation of the turn-based battle system from the first two Paper Mario games☆41Updated last year
- An example fighting game demonstrating how to implement rollback based netcode.☆80Updated 3 years ago
- Quake 2, fully playable, ported to C#☆29Updated last year
- Tool for Vagrant Story Modding☆14Updated 4 years ago
- working on making mesh based projected decals☆82Updated 6 months ago
- PS1 development experiments☆15Updated this week