Galaco / kero
Kero is a Source Engine game engine client implementation written in Go.
☆48Updated 3 weeks ago
Alternatives and similar repositories for kero:
Users that are interested in kero are comparing it to the libraries listed below
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆37Updated 3 weeks ago
- A custom Source Engine level editor written in Go☆40Updated last month
- A Source Engine BSP Renderer written in Go.☆19Updated 10 months ago
- SourceGo is a transpiler that transforms a subset of Golang-like code to equivalent SourcePawn.☆26Updated 2 years ago
- Source Engine network client protocol implementation. Join Source Engine games as a real client☆32Updated 2 years ago
- Go package for parsing Source Engine textures (.vtf)☆12Updated 2 years ago
- Source engine filesystem manager☆13Updated last year
- Hammer World Editor replacement.☆10Updated 5 years ago
- Set of core utilities for Source Engine tool development, written in Go☆14Updated this week
- Toy game engine - Also known as dreieck.exe☆48Updated this week
- Python library for analysing .bsp files☆112Updated 3 weeks ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 4 months ago
- A Rust library for converting Source Engine VMF maps into a generic 3D format.☆19Updated 9 months ago
- A Source SDK 2013 fork with automatically generated bindings for Python 3.☆45Updated 7 years ago
- Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, an…☆36Updated 7 months ago
- WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a serv…☆50Updated last year
- ☆32Updated 9 months ago
- CSS Classic Green UI Skin from early Steam and Goldsource games☆42Updated last year
- Standalone Source plugin to switch physics engines at runtime☆29Updated last year
- Half-Life Co-op mod☆24Updated this week
- Replacement MP3 playback module for the Source Engine☆45Updated 8 months ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆57Updated last year
- Deathmatch Classic projects updated to compile with VS2019. No further development and support will be provided. See this page for more …☆11Updated 3 years ago
- Source Engine BSP Editor☆17Updated 2 years ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆17Updated 3 years ago
- This is a lightmap editor for source engine games☆42Updated 9 months ago
- python alternative to Valve's "Hammer World Editor"☆39Updated 10 months ago
- A minified version of Source SDK with support for VS 2022☆42Updated last year
- Source and GoldSrc Query Tool☆25Updated 6 months ago
- Arsenio 2044 takes place in a world decimated by 4 decades of warfare, corruption, instability, and loss.☆17Updated 3 months ago