Galaco / kero
Kero is a Source Engine game engine client implementation written in Go.
☆48Updated last month
Alternatives and similar repositories for kero:
Users that are interested in kero are comparing it to the libraries listed below
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆37Updated last month
- A custom Source Engine level editor written in Go☆40Updated 2 weeks ago
- A Source Engine BSP Renderer written in Go.☆19Updated 11 months ago
- SourceGo is a transpiler that transforms a subset of Golang-like code to equivalent SourcePawn.☆26Updated 2 years ago
- Source Engine network client protocol implementation. Join Source Engine games as a real client☆32Updated 2 years ago
- Go package for parsing Source Engine textures (.vtf)☆12Updated 2 years ago
- Source engine filesystem manager☆14Updated last year
- Hammer World Editor replacement.☆10Updated 5 years ago
- Set of core utilities for Source Engine tool development, written in Go☆14Updated 2 weeks ago
- Toy game engine - Also known as dreieck.exe☆48Updated last week
- A Rust library for converting Source Engine VMF maps into a generic 3D format.☆19Updated 10 months ago
- ☆32Updated 10 months ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 4 months ago
- Run FPS-style Non-VR mods on top of Source2☆58Updated 3 years ago
- A minified version of Source SDK with support for VS 2022☆42Updated last year
- Linux port of Nem's VTFLib http://nemesis.thewavelength.net/index.php?p=40☆46Updated 2 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆58Updated last year
- Source Engine BSP Editor☆17Updated 2 years ago
- A decently fast KeyValue parser built for usability☆16Updated this week
- Source and GoldSrc Query Tool☆25Updated 7 months ago
- Python library for analysing .bsp files☆114Updated this week
- Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, an…☆36Updated 8 months ago
- A metamod plugin that allows you to write server side plugins with C# on the GoldSrc engine☆14Updated 9 years ago
- Replacement MP3 playback module for the Source Engine☆46Updated 8 months ago
- Bullet Physics Injection for Source SDK 2013☆46Updated 4 years ago
- WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a serv…☆50Updated last year
- .Net Library written in C#. Useful for generating or parsing in an existing VMF into a tree like structure. Tree can be written do a new …☆14Updated 3 years ago
- Vulkan rendering backend for Team Fortress 2☆30Updated 5 years ago
- A Source SDK 2013 fork with automatically generated bindings for Python 3.☆45Updated 7 years ago
- GPU-accelerated Source Engine lightmap compiler☆75Updated 3 years ago