Kero is a Source Engine game engine client implementation written in Go.
☆58Sep 3, 2026Updated 3 weeks ago
Alternatives and similar repositories for kero
Users that are interested in kero are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆39Sep 1, 2026Updated 3 weeks ago
- A Source Engine BSP Renderer written in Go.☆19Jul 24, 2026Updated 2 months ago
- A custom Source Engine level editor written in Go☆46Sep 1, 2026Updated 3 weeks ago
- Set of core utilities for Source Engine tool development, written in Go☆14Sep 3, 2026Updated 3 weeks ago
- Go package for parsing Source Engine textures (.vtf)☆13Nov 6, 2025Updated 10 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Rust library for converting Source Engine VMF maps into a generic 3D format.☆23Jun 13, 2026Updated 3 months ago
- Source engine filesystem manager☆15Nov 6, 2025Updated 10 months ago
- CSGO GOTV+ Broadcast☆10Dec 9, 2022Updated 3 years ago
- A Game Engine for 2D/3D Games written in go☆14Nov 4, 2023Updated 2 years ago
- Extending Hammer through DLL injection☆11Aug 13, 2018Updated 8 years ago
- Map instances for p2ce☆17Apr 21, 2026Updated 5 months ago
- The FGD + Hammer resource files for games built on Strata Source.☆23Updated this week
- Convert models from GoldSource engine to Source engine with AI☆18Oct 10, 2022Updated 3 years ago
- construct map☆17Apr 25, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Valve BSP-file parser, written in modern C++☆110Jan 5, 2024Updated 2 years ago
- Source Engine BSP Editor☆18Oct 11, 2025Updated 11 months ago
- [WIP] Wayland Tiling Compositor inspired by sway and i3, written in Go.☆17Sep 8, 2018Updated 8 years ago
- Bug and feature request tracker for Hammer++☆37Jun 25, 2022Updated 4 years ago
- Get historic CS:GO radar-overviews for official maps (extract maps CRC-table, get radar overviews from BSP files + Steam workshop downloa…☆26Mar 7, 2023Updated 3 years ago
- A programming language.☆22Oct 11, 2021Updated 4 years ago
- A POC to test CSGO broadcast https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Broadcast☆13May 3, 2017Updated 9 years ago
- Counter-Strike: Global Offensive map overviews☆30Oct 17, 2023Updated 2 years ago
- ☆22Aug 24, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- TinyVG example files☆15Dec 18, 2021Updated 4 years ago
- A 3D game developed in Go using OpenGL☆21Mar 30, 2026Updated 5 months ago
- Source Engine network client protocol implementation. Join Source Engine games as a real client☆40Mar 16, 2023Updated 3 years ago
- Garry's Mod rendered using DirectX Raytracing☆33Aug 18, 2021Updated 5 years ago
- This is source code for both server (hl.dll) and client (client.dll) for creating a mod for Half-Life. No changes to the original game lo…☆11Oct 26, 2025Updated 10 months ago
- A simple X11 tiling window manager☆11Mar 7, 2023Updated 3 years ago
- Physics based ray tracer in pure Go☆13Mar 7, 2023Updated 3 years ago
- IK Rigged player and view arms models for gmod and hl2☆14Jan 11, 2021Updated 5 years ago
- A library that aims to make scripting buttons easier.☆18Oct 2, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Source engine file format exporting / WebGL map viewer demo.☆144Sep 17, 2026Updated last week
- Issue tracker for Strata Source☆64Apr 12, 2026Updated 5 months ago
- Hard fork of golang.org/exp/shiny☆13Nov 14, 2020Updated 5 years ago
- Libray for loading various Source 2 asset types☆10Apr 18, 2026Updated 5 months ago
- Super Mario 64 save editor in JS. Includes complete documentation of the EEPROM format.☆12Apr 17, 2026Updated 5 months ago
- A module for Garry's Mod that interfaces to interact with convars from VALVe's engine.☆12Feb 6, 2022Updated 4 years ago
- WebAssembly port of PrBoom (Classic Doom)☆20Sep 28, 2021Updated 4 years ago