Facepunch / sbox-ui-labLinks
A game to test the UI system
☆16Updated last year
Alternatives and similar repositories for sbox-ui-lab
Users that are interested in sbox-ui-lab are comparing it to the libraries listed below
Sorting:
- Reverse engineered includes to allow for shader development in sbox☆18Updated 4 years ago
- Run FPS-style Non-VR mods on top of Source2☆57Updated 4 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆90Updated 2 years ago
- Source code to Half-Life 2: Sandbox - A free and open-source sandbox Source engine modification.☆59Updated last year
- Half-Life remade in source 2, via s&box☆41Updated 2 years ago
- Plugin to import resources from the Source engine in Unity3D.☆110Updated 4 years ago
- GPU-accelerated Source Engine lightmap compiler☆74Updated 4 years ago
- 👾 A first person sample project made for s&box.☆28Updated 2 years ago
- HL1 but with CS2-style interactive smoke☆18Updated 2 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆60Updated 2 years ago
- Scripts for the game Half-Life:Alyx. This repo only provides some simple scripts at this point. As of the v1.4 update, valve ships vscrip…☆26Updated 5 years ago
- Bullet Physics Injection for Source SDK 2013☆47Updated 4 years ago
- This is a lightmap editor for source engine games☆43Updated last year
- ☆88Updated 3 months ago
- 🏓 Facepunch presents Table Tennis VR☆17Updated 7 months ago
- Arsenio 2044 takes place in a world decimated by 4 decades of warfare, corruption, instability, and loss.☆19Updated 10 months ago
- Development tools for S&box☆15Updated 3 years ago
- python alternative to Valve's "Hammer World Editor"☆42Updated last year
- https://gitlab.com/leaknet/LeakNet☆22Updated 3 years ago
- first proof of concept simpsons hit & run engine in C#☆13Updated 6 years ago
- A staging area for the scene system☆120Updated 2 weeks ago
- Half-Life: Alyx: Deathmatch☆25Updated 5 years ago
- DownFall Modification for Half-Life 2☆15Updated 7 years ago
- Source Engine Physically Based Rendering implementation☆135Updated 2 years ago
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆14Updated 4 years ago
- A highly customisable but simple to use weapon base for S&Box☆82Updated this week
- Quixel bridge tool for s&box☆22Updated 2 years ago
- A boilerplate for kickstarting your S&box addon☆11Updated 4 years ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆99Updated 2 months ago
- Simple Project Creator for C/C++☆18Updated 2 years ago