A 3D Graphics Framework built on Apple's Metal
☆57Mar 9, 2026Updated last week
Alternatives and similar repositories for Satin
Users that are interested in Satin are comparing it to the libraries listed below
Sorting:
- ☆14Jun 17, 2025Updated 9 months ago
- Metal Shader! Easy!☆19Oct 13, 2025Updated 5 months ago
- This wrapper eases the use of Cinder in a typical Cocoa project. Thus allowing C++/Obj-C creative coders to build MacOS apps bearing seve…☆32Aug 18, 2015Updated 10 years ago
- common functions for glsl☆11Jul 17, 2017Updated 8 years ago
- A collection of the best RealityKit packages.☆52Jun 26, 2023Updated 2 years ago
- Build your own NSVisualEffectView☆14Oct 4, 2020Updated 5 years ago
- der zuweiser☆15Mar 28, 2024Updated last year
- Integrate camera experience into your SwiftUI apps.☆33Jan 1, 2026Updated 2 months ago
- Developer-Friendly SwiftUI Node Editor☆63May 11, 2024Updated last year
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- A 3D Graphics Framework built on Apple's Metal☆841Apr 15, 2025Updated 11 months ago
- Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces☆96Dec 4, 2020Updated 5 years ago
- Live Graphics in Swift & Metal☆895Feb 5, 2023Updated 3 years ago
- An interactive body tracking installation☆16Oct 11, 2021Updated 4 years ago
- A signed distant font generator and a runtime helper for MacOSX and iOS that utilize Metal and CoreText.☆19Oct 6, 2024Updated last year
- 300-1000 fps HAPQ converter built in TouchDesigner☆18Jan 3, 2023Updated 3 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago
- OpenTimelineIO SVG renderer in your browser☆21Oct 27, 2025Updated 4 months ago
- This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney.☆10Jan 4, 2025Updated last year
- OpenCL accelerated Mandelbrot renderer for macOS☆15Mar 6, 2020Updated 6 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆48Jun 7, 2025Updated 9 months ago
- (⌨️ /🖱 / 🎮 ) keyboard, mouse and gamepad input via react hooks☆13Oct 5, 2021Updated 4 years ago
- Effects in SwiftUI☆211May 9, 2025Updated 10 months ago
- An open taxonomy of software, hardware, and concepts related to creative technology and creative coding☆34Jun 9, 2025Updated 9 months ago
- Tools I use on various projects☆13Dec 23, 2024Updated last year
- Geometry shader demonstration for IOS, Swift and Metal☆32Jan 14, 2020Updated 6 years ago
- Openframeworks Text Manipulation Suite☆34Jul 6, 2024Updated last year
- A repository of generative art book resources☆67Dec 22, 2024Updated last year
- The Animation Toolkit contains simple programs that have been written to support the integration of animations, which have been created u…☆13Nov 18, 2013Updated 12 years ago
- 🖥️ A Swift wrapper for sysctl.☆16Dec 28, 2025Updated 2 months ago
- ofxPDSP extentions☆14Oct 12, 2019Updated 6 years ago
- Common Cinder block for all Videodrömm projects☆11Feb 23, 2020Updated 6 years ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Jun 13, 2021Updated 4 years ago
- Backbone.Schema allows developers to specify rich Backbone models and collections with JSON-Schema.☆38Apr 14, 2016Updated 9 years ago
- A New Language for Creative Coding☆44Updated this week
- Swift bindings for the OpenTimelineIO Library (http://opentimeline.io)☆27Mar 10, 2026Updated last week
- [openFrameworks] GPU Lookup tables in openFrameworks.☆12Jan 6, 2015Updated 11 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆70Mar 24, 2022Updated 3 years ago
- A hacked up version of Apple's CIMicroPaint sample code, adding scrollbars and a HUD☆70Dec 16, 2017Updated 8 years ago