FG-Unofficial-Developers-Guild / FG-Aura-EffectLinks
This extension accommodates auras and AoE buffs/debuffs by adding/removing effects to other characters based on proximity.
β13Updated 3 weeks ago
Alternatives and similar repositories for FG-Aura-Effect
Users that are interested in FG-Aura-Effect are comparing it to the libraries listed below
Sorting:
- [ARCHIVED] π A library for procedural geometry creation and manipulation in Unityβ17Updated last month
- Expanding the StateMachineUnity repo to work with a networking option.β14Updated 2 years ago
- Public repo for level editor tools in Unityβ13Updated last year
- β13Updated 2 months ago
- An attribute for selecting a subclass to be serialized in Unity.β14Updated 9 months ago
- Input prediction and automatic resimulation for Massive ECS.β9Updated last week
- Tween system for unity mostly for setup in inspector instead of code.β14Updated last year
- Unity Auto Animaker is Unity 2D tool for cutting sprites and easily creating animator override controllers.β18Updated 6 months ago
- A visually well-structured compilation of elements that are reusable in your project in your Unity project.β16Updated 9 months ago
- Manage your assembly process with Assembus! This application was developed with Unity and allows you to interactively manage your assemblβ¦β13Updated last year
- Aim Assist is a Unity script designed to provide smooth and dynamic aim correction in 2D top-down games. The script enhances player experβ¦β15Updated 6 months ago
- An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.β13Updated 4 years ago
- β15Updated last month
- A Unity package for basic AStar pathfindingβ12Updated 8 months ago
- Pool system in Unity. Create and manage your pools.β15Updated last year
- β11Updated 2 years ago
- State Machine Utility Package for Unity Projectsβ24Updated last year
- A fast unity GUID remapper that when pointed at two directorys will remap scripts, assets, and shaders. Replacing the bad referenced fileβ¦β12Updated 6 months ago
- Data serialisation and management toolset for Unityβ18Updated 3 months ago
- The MVVM pattern core implemented for Unity3dβ17Updated 3 months ago
- A set of spline tools to build a simple road network in unityβ13Updated 2 months ago
- A system of IK controllers based on open-source FABRIK solvers.β15Updated 2 years ago
- Signed distance shader library for Unity (including shader graph)β11Updated 4 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.β14Updated 6 months ago
- π₯ Async Managed Component-Oriented framework for Unityβ16Updated 3 months ago
- Unity package. Fully cross-platform WebSocket client library.β17Updated 8 months ago
- β13Updated 5 months ago
- Non-Photorealistic Render Pipeline in Unity Engineβ12Updated last year
- β15Updated 3 years ago
- Shading models for Unityβs Universal Render Pipeline.β10Updated 10 months ago