karthikncode / text-world-player
Framework and model code for the paper "Language Understanding for Text-based Games using Deep Reinforcement Learning", EMNLP 2015
☆127Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for text-world-player
- in progress☆61Updated 8 years ago
- An implementation of Deep Reinforcement Learning / Deep Q-Networks for Atari games in TensorFlow☆74Updated 7 years ago
- Keras implementation of DQN on ViZDoom environment☆53Updated 8 years ago
- Reinforcement learning environments for Torch7☆93Updated 7 years ago
- Python MUD/MUX/MUSH/MU* development system☆26Updated 9 years ago
- An implementation of the RL-NTM from http://arxiv.org/abs/1505.00521☆157Updated 8 years ago
- A Tensorflow based implementation of "Asynchronous Methods for Deep Reinforcement Learning": https://arxiv.org/abs/1602.01783☆68Updated 8 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 8 years ago
- Torch implementation of "Deep Exploration via Bootstrapped DQN"☆42Updated 8 years ago
- WebNav: A New Large-Scale Task for Natural Language based Sequential Decision Making☆81Updated 7 years ago
- Variational Seq2Seq model☆133Updated 8 years ago
- NPI(Neural Programmer-Interpreters) implementation with Keras☆244Updated 2 years ago
- Word2Vec implementation in Torch☆61Updated 9 years ago
- Implementation of "Action-Conditional Video Prediction using Deep Networks in Atari Games"☆115Updated 8 years ago
- Theano implementation of Memory Networks☆135Updated 9 years ago
- Query-Reduction Networks (QRN)☆138Updated 6 years ago
- Deep Attention Recurrent Q-Network☆115Updated 9 years ago
- Implementation of a simple example of Q learning in Torch.☆50Updated 7 years ago
- Universal library for deep reinforcement learning.☆39Updated 8 years ago
- Implimentation of the Model Free Episodic Control paper by Deep Mind : http://arxiv.org/abs/1606.04460☆56Updated 8 years ago
- End-To-End Memory Networks in Theano☆131Updated 2 years ago
- Implementation of "Control of Memory, Active Perception, and Action in Minecraft"☆86Updated 7 years ago
- Code example for tf.nn.dynamic_rnn using Tensorflow library☆25Updated 7 years ago
- Unfinished. Deep Q Learning in Tensorflow for ATARI.☆85Updated 8 years ago
- A Quick and Dirty Progressive Neural Network written in TensorFlow.☆53Updated 6 years ago
- An implementation of Deep Q-Network using Caffe☆68Updated 9 years ago
- Advantage async actor-critic Algorithms (A3C) and Progressive Neural Network implemented by tensorflow.☆121Updated 8 years ago
- A neural network for question answering model☆32Updated 9 years ago