Shows undocumented information from PUBG replays, and has the ability to import and export replays
☆56Feb 27, 2018Updated 8 years ago
Alternatives and similar repositories for PUBG-Replay-Manager
Users that are interested in PUBG-Replay-Manager are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Dec 8, 2020Updated 5 years ago
- The command-line tool for NeDB☆19Mar 1, 2023Updated 3 years ago
- Class implementation of PowerLoader injection technique☆32Dec 23, 2016Updated 9 years ago
- XML in PowerShell☆15Jan 11, 2024Updated 2 years ago
- A World of Warcraft client emulator for Cataclysm 4.3.4 private servers based on TrinityCore.☆14Feb 24, 2015Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆13Oct 14, 2016Updated 9 years ago
- 一个简单的 稳定 ICMP 传输 示例,在公网中传输可能有点慢,但很稳定,适合初学者☆12Mar 9, 2022Updated 4 years ago
- UE4 game save plugin☆13Mar 7, 2017Updated 9 years ago
- A bot that helps servers hand out roles easier and faster.☆32May 11, 2025Updated last year
- Docs for the API of pr0gramm.com☆15Jul 7, 2026Updated last month
- Automatically exported from code.google.com/p/windbgshark☆12Nov 3, 2015Updated 10 years ago
- PowerShell Text Based Menu System with menu hierarchies and dynamic menu creation capabilities☆10Jul 3, 2018Updated 8 years ago
- C# wrapper for PUBG stats API☆25Jul 22, 2018Updated 8 years ago
- ☆102Nov 11, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Ultralight example project using dx11 from my youtube tutorial. Please read ultralight's license!☆13Dec 3, 2025Updated 8 months ago
- A Python wrapper for the amazing EDHRec.com site☆14Feb 3, 2024Updated 2 years ago
- PlayerUnknown's Battlegrounds & Fortnite | Terrain Maps - Heights and Normals☆125Jul 7, 2021Updated 5 years ago
- Ergonomic GMP Integers for Nim☆11Sep 1, 2023Updated 2 years ago
- PowerShell implementation for the Ivanti HEAT API☆13Apr 20, 2019Updated 7 years ago
- Hello 3D in Zig☆13May 29, 2022Updated 4 years ago
- Super fast version of Unity's EditorGUILayout ScrollViews☆10Oct 2, 2020Updated 5 years ago
- Amazon Simple Storage Service (AWS S3) basic API support☆14May 9, 2025Updated last year
- Preconstructed MtG decks for use in Cockatrice☆14Sep 13, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Rust library for multi-file readahead / dropbehind☆14May 31, 2017Updated 9 years ago
- Disassembly of Soul Reaver 1☆11Mar 19, 2017Updated 9 years ago
- Script Analyzer rules to support the PowerShell Practice and Style repository☆15Aug 3, 2017Updated 9 years ago
- Amazon Corretto 20 is a no-cost, multi-platform, production-ready distribution of OpenJDK 20☆16Sep 12, 2023Updated 2 years ago
- Rust bindings to [primesieve](http://primesieve.org)☆10May 7, 2017Updated 9 years ago
- Type inference implementation in OCaml using Algorithm W☆10Aug 26, 2021Updated 4 years ago
- Minimalistic Kernel-Syslogd For Linux in Nim☆13Jun 18, 2026Updated 2 months ago
- A curated list of delightful PowerShell modules and resources☆12May 30, 2020Updated 6 years ago
- Visual Studio 2019 extension for building C/C++ projects with the LLVM Compiler Toolchain (installed separately).☆11Jul 3, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A repo of my talks☆11Nov 28, 2023Updated 2 years ago
- ☆14Aug 6, 2026Updated last week
- opsi PackageBuilder is a tool for opsi (open pc server integration) package building and deployment.☆11Sep 22, 2023Updated 2 years ago
- Unreal Engine integration plugin to add the TeamSpeak SDK to your project.☆16Jun 19, 2026Updated last month
- Nim wrapper for the GitHub API [WIP]☆11Feb 27, 2018Updated 8 years ago
- Simple cache module for Nim, supports LRU and max-count pruning☆12May 26, 2020Updated 6 years ago
- Team Portfolio. PLAYERUNKNOWN'S BATTLEGROUNDS(a.k.a. PUBG) Imitation Game.☆11Aug 29, 2018Updated 7 years ago