Enet4 / dos-like-rs
Rust bindings to the dos-like framework
☆14Updated last year
Related projects ⓘ
Alternatives and complementary repositories for dos-like-rs
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆34Updated 7 months ago
- Running Rust code on the Commodore 64☆46Updated last year
- ☆15Updated last year
- Doom-compatible game engine☆66Updated last year
- Commodore 64 emulator toolkit with batteries included but swappable. Baremetal emulation on RPI3.☆23Updated 9 months ago
- A Raycaster engine written in Rust☆17Updated last year
- A parser for [Super] GameBoy [Color] ROMs☆29Updated last year
- Work-in-Progress NES / Famicon Image Editor & Map Creator☆13Updated 2 years ago
- Virtual Boy serial testing stuff, currently WIP.☆11Updated 6 years ago
- Rust SDK targeting the original Playstation☆91Updated last month
- Rust bindings to the Visual C++ 6 SDK☆26Updated last year
- a rust crate for playing mod audio files☆29Updated 2 years ago
- Tools and Monorepo for providing modern tooling and language support for use with the SNES.☆27Updated 3 years ago
- a collection of desktop games written in rust☆20Updated 10 months ago
- https://github.com/lynnpepin/reso made in rust☆15Updated 2 years ago
- HoMM meets Majesty, sort of.☆16Updated 2 years ago
- Game Boy emulator in Rust☆21Updated 7 years ago
- 7DRL 2019☆15Updated last year
- Dear imgui renderer for wgpu-rs.☆29Updated 4 years ago
- A minimal setup to build Rust into a GBA ROM.☆24Updated 3 years ago
- Planetoid is a toy project to demonstrate and learn several technologies. The goal is to create a little multiplayer asteriod game clone.☆11Updated last year
- A simple cross-platform runtime / startup for Rust on embedded devices.☆16Updated 3 weeks ago
- A hobby NES emulator written in Rust.☆15Updated 2 years ago
- A Rust library for loading .WAD files (Doom, Quake, etc)☆11Updated 2 years ago
- A Rust implementation of the "Another World" ("Out of This World" in the USA) game engine, compiled to WebAssembly to run it in the web. …☆58Updated last year
- Ahead-of-time compiled WASM-4 runtime☆30Updated 3 months ago
- A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust☆31Updated last year
- A proof-of-concept project using Rust to write Mega Drive ROMs.☆63Updated 3 years ago