EnVision-Research / Uni-RendererLinks
Official implementation of "Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion" [CVPR2025]
☆47Updated 5 months ago
Alternatives and similar repositories for Uni-Renderer
Users that are interested in Uni-Renderer are comparing it to the libraries listed below
Sorting:
- ☆74Updated last month
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆92Updated last week
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆171Updated 11 months ago
- [CVPR 2025] Code for Deformable Radial Kernel Splatting☆189Updated 3 months ago
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆104Updated 6 months ago
- [CVPR2025] Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆122Updated last month
- ☆79Updated 8 months ago
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆112Updated 3 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆215Updated 7 months ago
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆200Updated 2 weeks ago
- [ECCV 2024] View-consistent 3D Editing with Gaussian Splatting☆39Updated 5 months ago
- ☆48Updated 3 months ago
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆178Updated 3 months ago
- Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"☆79Updated last month
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆58Updated last month
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆105Updated 2 months ago
- Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation (ICCV 2025)☆156Updated 3 weeks ago
- [ CVPR 2025 ] We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environment…☆165Updated 2 months ago
- CVPR 2025 GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆137Updated 4 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆120Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆80Updated last month
- https://liuar0512.github.io/part123_official_page/☆73Updated last year
- Official code for paper: F3D-Gaus: Feed-forward 3D-aware Generation on ImageNet with Cycle-Aggregative Gaussian Splatting☆45Updated 5 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆106Updated 5 months ago
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆76Updated 2 months ago
- Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View, 3DV2025☆173Updated 5 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆109Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆192Updated last year
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆96Updated 4 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 10 months ago