EmberLightVFX / Kitsu-for-Prism
A Kitsu plugin for Prism-Pipeline
☆28Updated last year
Alternatives and similar repositories for Kitsu-for-Prism:
Users that are interested in Kitsu-for-Prism are comparing it to the libraries listed below
- The Simple Pipeline Lib☆36Updated 5 months ago
- Gaffer Production Examples☆34Updated last year
- Djed is an assets tools for manage and facilitate the workflow by connect all dcc together and save the published asset into database☆22Updated last year
- ☆46Updated this week
- Shotgun Toolkit Engine for Blender: https://www.blender.org/☆48Updated 2 years ago
- FFmpeg python wrapper to encode image sequence to movie with overlay text.☆35Updated 4 months ago
- An qt asset browser for applications like houdini/nuke/maya/blender☆34Updated last year
- The Naming Convention Toolkit App provides a convenient and easy way for artists to work with the studio defined Toolkit naming conventio…☆20Updated 3 years ago
- Shotgun Toolkit Application that adds support for cpenv modules.☆20Updated 3 months ago
- This tool is used to automatically connect Substance Painter textures to Arnold, VRay, Redshift, Renderman and StingrayPBS for Maya.☆52Updated 5 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆72Updated 3 years ago
- Standalone Render submitter for Houdini Husk 18.5+☆43Updated 3 years ago
- Maya playblast app for Shotgun Toolkit☆26Updated 9 years ago
- This repo is to document my journey to be a pipeline technical.☆10Updated last year
- Collection of tools and resources for Foundry's Katana software (lookdev,lighting).☆26Updated 2 years ago
- A lightweight multi platform asset and project management system.☆35Updated last year
- HCom chat system for Houdini☆38Updated 9 years ago
- HDA to get notified when a process in done.☆18Updated last year
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 6 months ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆48Updated last year
- GUI front-end for maya-capture☆77Updated last year
- Nuke Studio Python Code☆69Updated 3 years ago
- Run Kitsu on Docker☆25Updated this week
- Lookdev and Misc Tools Gaffer☆22Updated last year
- 🍞 One-click automated HDA for baking displacement maps with Houdini 19.5☆31Updated last year
- Dockerfile used to build the trial image of Kitsu☆39Updated this week
- Deadline Dispatcher for Gaffer☆38Updated 7 months ago
- A pythonic and object oriented way to talk to Autodesk Flow Production Tracking (formally known as ShotGrid).☆49Updated this week
- Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder (Python)☆32Updated 9 months ago
- Python Qt widgets for CG-Wire☆31Updated 4 years ago