Blender scripts to add root bones to FBX files from Mixamo for use in Unreal Engine 4.
☆12Jun 29, 2017Updated 9 years ago
Alternatives and similar repositories for mixamotoue4
Users that are interested in mixamotoue4 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- To get animated models into Godot Properly using a blender script.☆23Jan 19, 2020Updated 6 years ago
- Unreal Engine compatible version of FastBuild☆13Feb 17, 2023Updated 3 years ago
- A simple game using Unreal Engine 4 for GearVR☆12Dec 11, 2020Updated 5 years ago
- An example Unreal Engine 4 project to use my https://github.com/cboulay/psmove-ue4 plugin.☆10Dec 16, 2015Updated 10 years ago
- Script-based extension to Godot's standard Kinematic body with features useful to character controllers☆19Oct 26, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A plugin for Unreal Engine 4 that integrates the Facebook SDK.☆16Jan 13, 2017Updated 9 years ago
- ☆13May 23, 2024Updated 2 years ago
- This is a little util that lets me copy and rename projects from one directory to another☆24Oct 8, 2021Updated 5 years ago
- Text To Speech synthesis for Unreal Engine 4. Uses the Windows SAPI libraries.☆19May 5, 2016Updated 10 years ago
- This is a simple python script to retarget a rig in blender from a radical capture to a rig imported from Daz3D