Zerseu / ReflectaLinks
A framework for capturing MoCap data using the Microsoft Kinect for Windows v2 sensor and creating animation clips for Unity with Mixamo compatible facial expressions.
☆11Updated 3 years ago
Alternatives and similar repositories for Reflecta
Users that are interested in Reflecta are comparing it to the libraries listed below
Sorting:
- Unity 3D RealTime Face Tracking using landmarks generated by OpenFace☆12Updated 6 years ago
- A variational autoencoder is trained on motion capture data and used to generate humanoid animations in Unity3D by sampling the latent sp…☆16Updated 5 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆66Updated 5 years ago
- An alternative tracking method using Vive Tracker instead of HMD☆11Updated 8 years ago
- A machine learning approach for tracking face expressions and transferring them to Unity3D and mixamo characters☆41Updated 8 years ago
- DeepMoCap Github page:☆29Updated 3 years ago
- View-dependent stereo (off-axis projection) in Unity.☆14Updated last year
- ☆46Updated 4 years ago
- Streaming server for Unity☆13Updated 6 years ago
- Virtual Reality tool for storytelling☆64Updated 3 years ago
- PoseLandmarkBarracuda is a human pose landmark detecter that runs the Mediapipe Pose Landmark neural network model on the Unity Barracuda…☆17Updated 3 years ago
- 3D face landmark detection using MediaPipe's Facemesh and Iris tracking models☆123Updated 3 years ago
- Asymmetric Frustum☆23Updated 10 years ago
- Unity test project for the WebCamTexture feature☆17Updated last year
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆37Updated last year
- PoseDetectionBarracuda is a human pose detecter that runs the Mediapipe Pose Detection neural network model on the Unity Barracuda.☆20Updated 3 years ago
- Unity sample of 3D pose estimation using Barracuda☆24Updated 4 years ago
- ☆14Updated 6 years ago
- Developed a framework integrating OpenCV & Unity on Android. It Supports background camera capture and implemented Optical Flow algorithm…☆17Updated 10 years ago
- A Virtual Reality game/scenario on a Boat, exploring the melting icebergs and polluted oceans☆12Updated 2 weeks ago
- UE4 project using NNEngine and MiDaS, monocular depth estimation AI☆29Updated last year
- This is a project that showcases finetuning a model and performing gesture recognition of 21 different gestures using Mediapipe from Goog…☆10Updated 2 years ago
- To automate the rigging process of 2D skeletal animation, we finetuned a human pose estimation model to work for sketches as well. The da…☆16Updated last year
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- ブラウザ上でMediaPipeを動かし、推論結果をJavaScript→Unity WebGL連携で表示するサンプルです。☆17Updated 4 years ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 6 years ago
- A toolkit using Mediapipe to run motion tracking in Unity. Support desktop, Android and iOS.☆20Updated 3 years ago
- A Unity facial animation tool using the Facial Action Coding System☆51Updated 5 years ago
- M-LSD line segment detection model for Unity Barracuda☆63Updated 4 years ago
- Implementation of CVPR:[Face Alignment at 3000 FPS via Regressing Local Binary Features]☆23Updated 8 years ago