DCxDemo / WAD-ToolLinks
Packer/unpacker for Neversoft's "Big Guns" engine games (Tony Hawk's Pro Skater and others)
☆17Updated 4 years ago
Alternatives and similar repositories for WAD-Tool
Users that are interested in WAD-Tool are comparing it to the libraries listed below
Sorting:
- A collection of tools for Tony Hawk's Pro Skater 2 (Neversoft Big Guns engine)☆24Updated 5 years ago
- ☆21Updated 5 years ago
- Port of Battle for Bikini Bottom to PC (RenderWare 3.7)☆15Updated 5 years ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆48Updated 4 months ago
- A Blast Corps decompilation.☆32Updated 3 years ago
- Superman 64 Decomp☆18Updated 4 years ago
- In progress decompilation of Turok 3☆24Updated last year
- Decompilation of Croc: Legend of the Gobbos☆27Updated last year
- THPS Scene import/export for Blender☆62Updated 2 years ago
- Partial implementation of OpenGL 1.x for the Xbox using NXDK and PBKit☆14Updated 9 months ago
- ☆25Updated last year
- Decompilation project for Klonoa 2: Lunatea's Veil (PS2)☆35Updated 7 months ago
- 64DD MFS Manager☆12Updated 2 years ago
- Decompilation of Aidyn Chronicles: the First Mage on the Nintendo 64.☆32Updated this week
- Utility for modifying xbox executables☆23Updated 11 months ago
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆37Updated 5 months ago
- Cumulative Patch for Tony Hawk's Pro Skater 2 PC☆44Updated last month
- F-Zero X Decompilation☆33Updated 2 years ago
- ☆14Updated 2 years ago
- Image converter from Sega Dreamcast PVR format to PNG☆13Updated last year
- Python 3 library to read and write XBE files, the executable file format for the original Xbox game console☆19Updated last year
- Disassembly of Mario vs. Donkey Kong☆21Updated last year
- GPU-accelerated graphics samples for original Xbox using nxdk and xgu☆17Updated 2 years ago
- An open-source recreation of Sonic Lost World, based on decompilations of the Wii U/PC versions of the game done via Ghidra.☆18Updated last year
- A level editor for Tony Hawk games☆10Updated 5 years ago
- PlayStation 1 porting SDK☆19Updated 2 weeks ago
- Psx Final Doom Reverse Engineering By [GEC]☆38Updated 5 months ago
- Fatal Frame 2 Matching Decompilation Project☆17Updated 6 months ago
- Port of Crash Bandicoot to C☆28Updated last year
- Decomp of Metroid 2 For the original Gameboy.☆17Updated 3 years ago