Creature3D网络游戏引擎,包含3DRTS网络游戏,将星诀源码。编译请选择Release2015,x64
☆12Sep 25, 2020Updated 5 years ago
Alternatives and similar repositories for Creature3DEngine
Users that are interested in Creature3DEngine are comparing it to the libraries listed below
Sorting:
- 3D Tiles library☆15Aug 21, 2023Updated 2 years ago
- An open source 3D game engine☆13Jan 29, 2015Updated 11 years ago
- A 3D MMO game server framework. I first create this repo at http://git.oschina.net/ as a private repo for a new game project whitch is ab…☆14Sep 16, 2015Updated 10 years ago
- 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all in C++ AMP☆19Feb 6, 2020Updated 6 years ago
- Advance Post-Processing framework for OpenGL☆19Oct 6, 2022Updated 3 years ago
- cesium navigation mesh routing☆23Dec 7, 2017Updated 8 years ago
- 常用第三方依赖库编译包。主要是为了统一开发环境,也方便环境移植的相关工作。☆23Sep 15, 2023Updated 2 years ago
- ORM Framework☆14Jul 20, 2024Updated last year
- The official engine source code for Project ORKA☆10Nov 25, 2024Updated last year
- Main Repo for the ArchLord: Reborn project☆36Jul 25, 2022Updated 3 years ago
- DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with c…☆39Feb 6, 2020Updated 6 years ago
- P1AC: Revisiting Absolute Pose From a Single Affine Correspondence☆11Mar 19, 2024Updated last year
- 本实例采用sys_id + organization_id来标识一个租户,重写了mybatis-plus中的tenant_id的租户类型☆13Mar 3, 2020Updated 6 years ago
- 一系列的鸿蒙 OS 示例☆11Sep 19, 2020Updated 5 years ago
- FRaiderZ Source Code☆10Nov 28, 2016Updated 9 years ago
- Point2color: 3D Point Cloud Colorization Using a Conditional Generative Network and Differentiable Rendering for Airborne LiDAR[Earth Vis…☆11Oct 31, 2021Updated 4 years ago
- Untouched Last Chaos client source.☆11Jul 31, 2021Updated 4 years ago
- 包含2D,3D各种图形特效☆14May 22, 2019Updated 6 years ago
- Simulate a camera by picking an image☆12Nov 30, 2022Updated 3 years ago
- collection of pyTorch network structure☆11May 29, 2019Updated 6 years ago
- Spherical Parameterization of Genus-0 Surfaces☆10Mar 31, 2022Updated 3 years ago
- The Kohana PHP framework (originally from Kohana Team)☆12Feb 11, 2026Updated 3 weeks ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 6 years ago
- Navier-Stokes implementation for Processing based on Jos Stam work☆13Feb 1, 2019Updated 7 years ago
- ☆11Feb 5, 2025Updated last year
- 百度网盘AI大赛——图像处理挑战赛:手写文字擦除第6名方案(tf版)☆10Feb 10, 2022Updated 4 years ago
- An attempt to create an open source map editor/SDK/sandbox for ROSE Online☆13Mar 10, 2023Updated 2 years ago
- ☆10Jul 31, 2022Updated 3 years ago
- Discontinuous Galerkin (DG) solver (C++) coupled with a Quasi-Newton line-search algorithm (Python) to optimize the DG mesh.☆11Jan 4, 2022Updated 4 years ago
- DalgiEngine - Sweet 3D Game Engine☆74Feb 13, 2014Updated 12 years ago
- A minimal FPS Server / Client Framework☆11Feb 27, 2015Updated 11 years ago
- A javascript library to generate the voronoi diagram and the medial axis transform for polygons with holes.☆11Sep 15, 2021Updated 4 years ago
- JavaCompile 仿制的Java前端编译器 基础正版javac的精简版本,添加大量注释说明☆12Apr 17, 2022Updated 3 years ago
- this is just a copy of https://code.msdn.microsoft.com/windowsdesktop/DirectCompute-Graphics-425de5a8☆11Nov 1, 2017Updated 8 years ago
- 使用UE5和C++实现游戏开发中的各种功能☆10Dec 31, 2022Updated 3 years ago
- 游戏SDK Java服务端(初始化,登录,支付)☆10Jul 31, 2018Updated 7 years ago
- A 2d pathfinding library☆11Jun 28, 2025Updated 8 months ago
- A Procedural City Generator I made using Processing and Blender, it will create randomly generated cities using pre-modelled buildings☆12Mar 30, 2020Updated 5 years ago
- LeetCode算法题目 (C、C++实现)☆12Aug 21, 2019Updated 6 years ago