CreativeCodingLab / Polyphorm
Interactive visualization tool to analyze intergalactic gas and dark matter filaments (together known as 'Cosmic web'). Polyphorm uses the Monte Carlo Physarum Machine (MCPM) algorithm inspired by the foraging behavior of Physarum polycephalum 'slime mold'.
☆52Updated 3 years ago
Alternatives and similar repositories for Polyphorm:
Users that are interested in Polyphorm are comparing it to the libraries listed below
- real-time implementation of Incompressible Schrödinger Flow in TouchDesigner☆49Updated 3 years ago
- ☆88Updated 5 years ago
- ☆52Updated 3 years ago
- openFrameworks particle system using compute shader☆47Updated 10 years ago
- Simple volumetric rendering addon for openFrameworks.☆55Updated last year
- an openFrameworks addon for shading, lighting, lens simulation.☆88Updated 3 months ago
- Navier-Stokes implementation in TouchDesigner and GLSL☆92Updated 2 years ago
- Implementation of Physarum- Slime mold behaviour on Unity3D.☆89Updated 3 years ago
- ➰ A program for manipulating and playing with knot diagrams.☆17Updated 4 years ago
- Space Colonization algorithm implementation in openFrameworks☆66Updated 4 years ago
- library to generate 2D/3D geometries☆99Updated 2 years ago
- RunwayML + openFrameworks ☄️☆102Updated 3 years ago
- FBX SDK addon for OpenFrameworks☆111Updated last year
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆39Updated 2 years ago
- C++ openFrameworks addon for very simple to use wrapper for OpenCL. All underlying openCL objects are accessible to allow advanced featur…☆91Updated 6 years ago
- A Processing library providing physically based rendering and materials☆44Updated 4 years ago
- Pseudo 3D music visualisation in TouchDesigner using Compute Shaders.☆46Updated 4 years ago
- A constructive solid geometry (mesh boolean) addon for openFrameworks.☆48Updated 6 years ago
- A library for efficiently drawing to a texture in p5 WebGL mode.☆48Updated last year
- openFrameworks addon that implements most of the string rewriting grammars described in the book "The Algorithimic Beauty of Plants"☆37Updated 6 years ago
- An interactive demo application for the algorithm proposed in our SIGGRAPH Asia 2017 technical paper.☆135Updated 4 years ago
- GLSL renderer for video production☆42Updated 8 years ago
- A Ray Tracer in openFrameworks☆11Updated 5 years ago
- GPU PyTorch TOP in TouchDesigner with CUDA-enabled OpenCV☆80Updated 4 years ago
- Framebuffers for p5.js☆28Updated 2 years ago
- OCT Processing library☆14Updated 8 years ago
- C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid …☆197Updated 5 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 4 years ago
- GPU Fluid Simulation with a collisions layer☆80Updated 7 years ago
- openFrameworks addon to aid creating particle systems in GLSL.☆111Updated last year