Cibbi / Toony-standard
A toon shader with standard elements for vrchat
☆28Updated 3 years ago
Alternatives and similar repositories for Toony-standard:
Users that are interested in Toony-standard are comparing it to the libraries listed below
- Using Grab Passes for VRChat☆53Updated 5 years ago
- A Unity3D tool to remove potentially unused shader keywords from VRChat Avatars!☆16Updated 5 years ago
- Okano's Unity Shaders. Big mishmash of reworked, original, and mixed shaders.☆42Updated 5 years ago
- Modification of the Unity builtin UI shader that fixes the edges of quads being visible on text characters☆21Updated 5 years ago
- General Unity Shader Inspector/Editor with focus on vrchat☆119Updated this week
- A useful tool for quickly setting up and manipulating dynamic bones for Unity characters☆65Updated 6 years ago
- Free version of Hekky's Shaders☆42Updated last year
- A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward rendering☆92Updated 3 weeks ago
- A shader for Unity providing cel-shading. (Forward rendering)☆43Updated 2 months ago
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆85Updated 4 years ago
- BlendShare is an Unity tool designed for creators who need to share blendshapes without distributing the original FBX files. This tool en…☆40Updated 2 weeks ago
- Templates for shaders with lighting, built for Unity.☆20Updated 3 years ago
- ☆35Updated last year
- Collection of Unity shaders, scripts and prefabs oriented for usage in VRChat☆51Updated 2 years ago
- ☆22Updated 4 years ago
- A physically accurate screen shader, that displays the screen as subpixels.☆33Updated last year
- Better lightmap packing for Unity☆33Updated 5 months ago
- Clustered lighting for the Unity Built-In Pipeline in VRChat.☆40Updated last month
- The shaders I use for all of my environments within VRChat☆11Updated 4 years ago
- A Unity Editor utility that can transfer skinned mesh renderers from one armature to another.☆139Updated 2 years ago
- A modular toon shader designed for VRChat☆12Updated 6 months ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Updated last year
- Feature rich Unity Editor tool to help streamline the process of changing the paths of animations☆149Updated 3 months ago
- This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in t…☆88Updated last year
- Unity Editor Extension that refine animation property editor.☆13Updated 2 years ago
- Harmony-based Unity Editor QOL☆87Updated last year
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆19Updated 2 years ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆44Updated this week
- 複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇☆33Updated 10 months ago
- Unity shader for post-processing without scripts☆74Updated last year