ChintanTrivedi / contrastive-game-representations
Learn Generalized Representations of Video Games from Pixels | New Sports10 Dataset (175 games)
☆20Updated 3 years ago
Alternatives and similar repositories for contrastive-game-representations:
Users that are interested in contrastive-game-representations are comparing it to the libraries listed below
- ☆17Updated 4 years ago
- A2C is a special case of PPO!☆19Updated 2 years ago
- Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Ch…☆51Updated 3 years ago
- In this repository, we try to solve musculoskeletal tasks with `Double DQN reinforcement learning` by using a `transformer` model has bee…☆15Updated last year
- A multi-agent environment using Unity ML-Agents Toolkit☆10Updated 4 years ago
- Code accompanying "Learning What To Do by Simulating the Past", ICLR 2021.☆26Updated 3 years ago
- Behavioural cloning experiments with video games☆31Updated 4 years ago
- Code for the paper, "First Contact: Unsupervised Human-Machine Co-Adaptation via Mutual Information Maximization"☆25Updated 2 years ago
- The exact codes used by the team "liveinparis" at the kaggle football competition ranked 6th/1141☆57Updated 4 years ago
- Prototype for Baby Action Detection and Classification☆36Updated 3 years ago
- The official code for our paper "A Framework for Integrating Gesture Generation Models into Interactive Conversational Agents", published…☆34Updated 3 years ago
- Official repo for the E3B algorithm described in the paper "Exploration via Elliptical Episodic Bonuses".☆80Updated 9 months ago
- Evaluating different engineering tricks that make RL work☆15Updated 3 years ago
- 🦾Distributed Natural Evolution Strategies Build with PyTorch and Ray☆17Updated 6 years ago
- ☆32Updated 5 years ago
- ☆21Updated 4 years ago
- ☆48Updated 2 years ago
- AI generating real-time football commentary☆69Updated 5 years ago
- Minimal code for A Generalist Agent☆38Updated 2 years ago
- Let's solve the flatland challenge!☆73Updated last year
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆21Updated 4 years ago
- TF2 Implementation of the Soft Actor-Critic Algorithm☆45Updated 2 years ago
- Understanding RL vision Distill article☆23Updated last year
- Research Into Learning to Generate Game Levels through Play☆31Updated 4 years ago
- Semi-Markov Afterstate Actor-Critic (SMAAC) with Maze☆10Updated 3 years ago
- A project demonstrating how to train your own gesture recognition deep learning pipeline. We start with a pre-trained detection model, re…☆42Updated 6 months ago
- ☆17Updated last year
- A (mostly from scratch) PyTorch implementation of YOLOv3 for real-time webcam object detection☆22Updated 4 years ago
- ☆28Updated 2 years ago
- Interactive GAN evolution of Mario and Zelda levels.☆54Updated last year