amacati / SoulsAILinks
Distributed RL framework for solving the SoulsGym environments
☆33Updated last year
Alternatives and similar repositories for SoulsAI
Users that are interested in SoulsAI are comparing it to the libraries listed below
Sorting:
- Gymnasium extension for DarkSouls III, Elden Ring, and other Souls games☆141Updated last year
- Efficient baselines for autocurricula in JAX.☆201Updated last year
- General multi-task deep RL Agent☆185Updated last year
- Intelligent Go-Explore: Standing on the Shoulders of Giant Foundation Models☆65Updated 9 months ago
- Additional code for Stable-baselines3 to load and upload models from the Hub.☆90Updated last year
- ☆56Updated 5 months ago
- Efficient World Models with Context-Aware Tokenization. ICML 2024☆114Updated last year
- Intrinsic Motivation from Artificial Intelligence Feedback☆133Updated 2 years ago
- fast + parallel AlphaZero in JAX☆107Updated 11 months ago
- PyLoL OpenAI Gym Environments for League of Legends v4.20 RL Environment (LoLRLE)☆25Updated 4 years ago
- Synchronized Curriculum Learning for RL Agents☆116Updated last month
- Simplest and Cleanest DreamerV3 implementation out there☆121Updated 8 months ago
- Implementation of Soft Actor Critic and some of its improvements in Pytorch☆60Updated 10 months ago
- Official implementation of the DECKARD Agent from the paper "Do Embodied Agents Dream of Pixelated Sheep?"☆94Updated 2 years ago
- Pytorch Implementation of MuZero Unplugged for gym environment. This algorithm is capable of supporting a wide range of action and observ…☆34Updated 5 months ago
- Gymnasium environment for Pokemon Red☆45Updated last year
- STEVE-1: A Generative Model for Text-to-Behavior in Minecraft☆200Updated last year
- Implementation of Q-Transformer, Scalable Offline Reinforcement Learning via Autoregressive Q-Functions, out of Google Deepmind☆405Updated 5 months ago
- An implementation of PPO in Pytorch☆101Updated 2 weeks ago
- A framework for creating rich, 3D, Minecraft-like single and multi-agent environments for AI research. (Accepted at ICML 2025).☆147Updated 2 weeks ago
- An API conversion tool for popular external reinforcement learning environments☆195Updated 3 weeks ago
- Repo to reproduce the First-Explore paper results☆38Updated 11 months ago
- Distributed Reinforcement Learning accelerated by Lightning Fabric☆410Updated last week
- OMNI: Open-endedness via Models of human Notions of Interestingness☆57Updated 10 months ago
- ☆55Updated last year
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆118Updated last year
- Exploitability calculation for imperfect-information game benchmarks☆32Updated 8 months ago
- ☆89Updated 3 months ago
- A 3D video game environment and benchmark designed from scratch for reinforcement learning research☆190Updated 2 years ago
- OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code (ICLR 2025).☆71Updated 11 months ago