Chase-C / Flocking-SimulationLinks
A 3D Boids-like flocking simulation coded in Haskell.
☆64Updated 10 years ago
Alternatives and similar repositories for Flocking-Simulation
Users that are interested in Flocking-Simulation are comparing it to the libraries listed below
Sorting:
- haskell, opengl, toy project☆212Updated 7 years ago
- OpenGL-based rendering engine with embedded language that compiles to GLSL.☆77Updated 6 years ago
- 2D game engine written in Haskell☆93Updated 4 years ago
- Quick and easy data visualizations with Haskell☆84Updated 7 years ago
- Type-safe, type-level and stateless Haskell graphics framework☆108Updated 8 years ago
- A black hole raytracer written in Haskell☆179Updated 4 years ago
- ☆44Updated 9 years ago
- GHC plugin that improves Haskell code's numerical stability☆194Updated 10 years ago
- Heavily inspired by RoboCode. Program robots in Haskell and watch them fight.☆15Updated 10 years ago
- SDL2 tutorial code in Haskell☆146Updated 2 years ago
- Tools for working with regular grids/graphs/lattices.☆108Updated 3 years ago
- Preflight checklist for Haskell code. Aspire to greatness!☆68Updated 9 years ago
- A simple FRP library providing leak-free first-class streams.☆114Updated 9 years ago
- Simulate physics on generalized coordinate systems using Hamiltonian Mechanics and automatic differentiation. Don't throw away your shot…☆154Updated last year
- Graphics for kids and artists. Processing implemented in Haskell☆70Updated 3 years ago
- Live recompiler for Haskell☆263Updated 4 years ago
- Fast image IO and transformations.☆275Updated 2 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆278Updated 2 years ago
- A Real-Time Rendering framework written in Haskell☆54Updated 2 years ago
- A Minesweeper clone with infinite grid written in Haskell.☆33Updated 3 years ago
- ide-backend drives the GHC API to build, query, and run your code☆118Updated 10 years ago
- Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library☆164Updated 2 years ago
- ☆72Updated 8 years ago
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆32Updated 10 years ago
- ☆119Updated 7 years ago
- A Livecoding Playground for Room-Scale VR☆129Updated 8 years ago
- Implementing Quake 3 in Haskell & Vulkan☆166Updated 5 years ago
- A tiny neural network 🧠☆127Updated 7 years ago
- Compilation of useful resources for learning Haskell☆113Updated 8 years ago
- LambdaCube 3D is a Haskell-like purely functional language for GPU. Try it out:☆87Updated 2 years ago