CanavarB / MOCAPLinks
ESP32 and MPU6050 Motion Capture Suit: An Open-Source Solution for Real-Time Motion Tracking
☆16Updated 2 years ago
Alternatives and similar repositories for MOCAP
Users that are interested in MOCAP are comparing it to the libraries listed below
Sorting:
- A virtual musical instrument built using Google MediaPipe.☆12Updated 3 years ago
- Realtime VRM Humanoid Avatar Animation using Human Library and BabylonJS☆14Updated 2 years ago
- Phiz is a tool that allows you to perform facial motion capture from any device and location.☆133Updated 2 years ago
- Port of the Character Animation for Unreal Engine, using Deep Learning and Artificial Intelligence☆14Updated 9 months ago
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆15Updated 2 years ago
- ZED LiveLink Plugin for Unreal☆38Updated 11 months ago
- Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).☆45Updated 9 months ago
- Simple Motion Capture based on gyro MPU-9250 and ESP32 in Unreal Engine☆104Updated 2 years ago
- An abstract skeleton target for body tracking input devices☆10Updated 10 months ago
- ☆58Updated last year
- ☆47Updated 3 years ago
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 3 years ago
- Virtual Actor : Motion capture for your 3D avatar.☆94Updated 2 years ago
- ☆14Updated 4 years ago
- Simple plugin to feed mediapipe tracking data into Unreal Engine 5☆14Updated 4 years ago
- Make 3D modeled character imitating user's motion in real time using Unreal Engine, just like REAL STEEL☆19Updated last year
- 3DKeying implementation in UE4.26 composure☆18Updated 4 years ago
- Send mediapipe data to unreal engine with livelink.☆45Updated 2 years ago
- Motion Capture runtime for UE4☆81Updated 4 years ago
- Live Link Plugins for Unreal Engine 5☆13Updated 3 months ago
- OSC Live Link for Unreal and Hallway☆25Updated 3 years ago
- Adaptation of the Smartphone Remote app for Android phones, for Unreal Engine 5. This allows you to use your phone as a camera controller…☆43Updated 3 years ago
- A wrapper project to interface CUDA implementation of SPH liquid simulation with UE4☆12Updated 5 years ago
- scale a rig from a configuration file and animate it with trajectory IK☆18Updated last year
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆52Updated 3 years ago
- Face Depth Frame Mancer Documentation☆28Updated 9 months ago
- ☆18Updated 4 years ago
- Plugin for Unreal Engine 5, that uses the Azure Kinect DK for motion capture and body tracking.☆29Updated 2 years ago
- Unofficial Face Rig addon for KeenTools FaceBuilder model☆18Updated 2 years ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆93Updated last year