DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
☆244Nov 11, 2024Updated last year
Alternatives and similar repositories for DXX-Raytracer
Users that are interested in DXX-Raytracer are comparing it to the libraries listed below
Sorting:
- Source port of the original DOS game “Descent” for Oculus Quest 2.☆13Sep 20, 2023Updated 2 years ago
- A source port of Descent 1 and 2, focused on quality competitive play. Uncompromising commitment to original gameplay (except where the …☆52Apr 16, 2023Updated 2 years ago
- An engine that remasters Descent 1. Also a D1/D2 level editor.☆61Mar 12, 2026Updated last week
- Descent 1&2 source port based on DXX-Retro☆65Mar 14, 2026Updated last week
- Descent-Rebirth and Descent II-Rebirth☆601Updated this week
- A mod for the game Overload that enhances the multiplayer experience.☆37Oct 19, 2025Updated 5 months ago
- Descent 3: Piccu Engine, a version of the game Descent 3 focused on quality-of-life improvements.☆153Oct 14, 2025Updated 5 months ago
- stability improvements for d2x-xl☆15Feb 19, 2026Updated last month
- Descent II source port for Android and iOS☆39Feb 6, 2022Updated 4 years ago
- Metappearance: Meta-Learning for Visual Appearance Reproduction☆21Sep 19, 2022Updated 3 years ago
- An enhanced PC source port of the original WipeOut.☆884Aug 21, 2024Updated last year
- Descent 3 dll-injection patcher. Adds windowed support, new mouse code, and more.☆23Nov 21, 2023Updated 2 years ago
- Descent (1994) source port for Android and iOS.☆50Oct 31, 2021Updated 4 years ago
- OpenJazz☆381Mar 1, 2026Updated 2 weeks ago
- Engine remake for Terminal Velocity and Fury3☆68Feb 2, 2026Updated last month
- Screen Space Bent Normals☆19Apr 23, 2012Updated 13 years ago
- ☆323Aug 16, 2024Updated last year
- OpenXR build of XProger's OpenLara☆22Oct 5, 2025Updated 5 months ago
- Hi-Octane port in C☆10Sep 21, 2023Updated 2 years ago
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆28Sep 13, 2022Updated 3 years ago
- Physical-Based-Render graphic improvements for this old dx9 game CnC Red Alert 3☆21Updated this week
- In early development☆15Jul 20, 2020Updated 5 years ago
- A Frontend for the Supermodel Sega Model 3 Emulator (Made in Unity)☆22Apr 29, 2022Updated 3 years ago
- 64-bit vesion of DOS game Tube (Bullfrog, 1994)☆19Mar 7, 2024Updated 2 years ago
- Hexen II: Hammer of Thyrion -- A cross-platform port of Hexen II game.☆94Updated this week
- ☆10Jan 30, 2024Updated 2 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆22May 16, 2023Updated 2 years ago
- Forsaken game engine☆174Oct 1, 2025Updated 5 months ago
- Repo for KickstartRT demo application☆53Dec 8, 2022Updated 3 years ago
- RTX-Remix compatible implementation fork of the OpenLara project☆23Sep 18, 2023Updated 2 years ago
- ☆837Aug 20, 2023Updated 2 years ago
- Alien Breed 3D II: The Killing Grounds (1996) by Team17 Software Limited☆17May 18, 2017Updated 8 years ago
- Free Locomotion addon for DoomVFR☆13Dec 10, 2017Updated 8 years ago
- Quadviews Companion makes modifying the settings within mbucchia's implementation of QuadViews a breeze!☆24Apr 1, 2025Updated 11 months ago
- Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.☆1,116Feb 10, 2026Updated last month
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 7 months ago
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆19Mar 7, 2026Updated 2 weeks ago
- Specification and reference implementation for the OpenPBR Surface shading model☆673Mar 3, 2026Updated 2 weeks ago
- A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)☆28May 24, 2023Updated 2 years ago