A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
☆28May 24, 2023Updated 2 years ago
Alternatives and similar repositories for perfect_dark
Users that are interested in perfect_dark are comparing it to the libraries listed below
Sorting:
- In progress decompilation of Turok 3☆24Dec 4, 2023Updated 2 years ago
- Snowboard Kids Decompilation☆26Dec 21, 2022Updated 3 years ago
- ELF loader and File browser for Sony PlayStation 2☆20Oct 15, 2021Updated 4 years ago
- Disassembly of Sonic Advance 2☆13Feb 23, 2021Updated 5 years ago
- Initial project for using Rust on the Nintendo 64.☆12Jan 13, 2025Updated last year
- GBE+ NDS Hardware Tests☆11Aug 23, 2020Updated 5 years ago
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Aug 23, 2014Updated 11 years ago
- the fastest Zelda 64 rom compressor☆12Sep 30, 2024Updated last year
- Decompilation of Ty the Tasmanian Tiger☆29Jan 24, 2026Updated last month
- Decompilation of MediEvil 1☆52Updated this week
- A Fast3DEX to Fast3DEX2 microcode converter; this is only for use in Banjo-Kazooie model files to Banjo-Tooie model files so far.☆12Jul 13, 2019Updated 6 years ago
- An attempt to translate the original Super Mario Bros. for the NES to readable C/C++☆14Mar 3, 2025Updated 11 months ago
- Source port of the original DOS game “Descent” for Oculus Quest 2.☆12Sep 20, 2023Updated 2 years ago
- ☆25Aug 21, 2024Updated last year
- Engine remake for Terminal Velocity and Fury3☆68Feb 2, 2026Updated 3 weeks ago
- A GDB stub implimentation for n64 that allows debugging in cen64☆12Aug 22, 2020Updated 5 years ago
- Notes from my research reverse engineering the Xbox 360 hypervisor.☆15Feb 2, 2024Updated 2 years ago
- Widescreen and wider solution for Omikron: The Nomad Soul☆15Jan 9, 2022Updated 4 years ago
- A Blast Corps decompilation.☆35Dec 28, 2021Updated 4 years ago
- A tool to modify SC-55mkII firmware to support Capital Tone Fallback. (CTF)☆19Dec 30, 2025Updated 2 months ago
- Ghidra loader for Zelda 64 ROMs☆14Jan 27, 2021Updated 5 years ago
- Disassembly/Partial decompilation of "Fire Emblem" (GBA)☆15May 29, 2024Updated last year
- Super Mario 64 save editor in JS. Includes complete documentation of the EEPROM format.☆12Jul 13, 2024Updated last year
- N64 Graphics data detection and analysis☆19Dec 13, 2022Updated 3 years ago
- LLVM-based toolchain for patching GameCube/Wii .dol files☆11Dec 19, 2016Updated 9 years ago
- OpenGL 3.x driver for SimCity 4☆38Feb 17, 2026Updated last week
- A decompilation of the n64dd file in Ocarina of Time☆19Sep 6, 2024Updated last year
- Tool to run and configurate the Game Mashed and Mashed Fully Loaded☆13Apr 17, 2023Updated 2 years ago
- A Banjo Kazooie level editor created by Skill and Cooliscool.☆17Sep 12, 2023Updated 2 years ago
- A CHIP-8 and SUPER-CHIP interpreter written in XO-CHIP. Because CHIP-8 interpreters have been written in every programming language and t…☆13Jun 25, 2024Updated last year
- Rayman 2 Graphics & Input Fix☆15Jul 10, 2025Updated 7 months ago
- ☆14Jan 13, 2023Updated 3 years ago
- An open source implementation of a 16bit X86 BIOS. Used for QEMU.☆17Jul 29, 2014Updated 11 years ago
- printf() and error stacktraces for n64 sdk-based homebrew games running on everdrive64 flashcarts☆19Jul 30, 2023Updated 2 years ago
- An experimental x86 bootloader emulated on QEMU☆13Apr 7, 2024Updated last year
- Content bugfixes for Halo PC, Halo Trial, and Halo Custom Edition☆17Feb 10, 2026Updated 2 weeks ago
- QoL Fixes For Blood☆23Feb 3, 2026Updated 3 weeks ago
- A GDBstub for Nintendo 64 + EverDrive-64 v3.☆17Apr 4, 2020Updated 5 years ago
- ☆15Aug 23, 2022Updated 3 years ago