BRH-Media / Lego_Pak_Explorer
Originally programmed by Ac_K (pakexplorer@gmail.com), reversed and refactored by BRH Media.
☆14Updated 3 years ago
Related projects: ⓘ
- A remake of Triple Laser in a demake of Portal for the Nintendo 64☆32Updated 10 months ago
- Decompilation of Neversoft's Spider-Man game (PC PORT)☆58Updated this week
- A small tool to convert Sony PS2 VAG files to a WAV PCM 16-bit encoding file and vice versa.☆21Updated last year
- Real-time GPU raytracing in Sonic Generations.☆33Updated last month
- A WIP matching decompilation of Need for Speed Most Wanted's vehicle physics.☆14Updated 2 years ago
- Decompilation of the Toshi engine and Toshi games like de blob.☆15Updated 9 months ago
- Port of Battle for Bikini Bottom to PC (RenderWare 3.7)☆15Updated 4 years ago
- Broken Decompiled Terraria Xbox 360 Edition source code☆20Updated 9 months ago
- A map editor for the GameCube version of Luigi's Mansion.☆25Updated last week
- A utility to help reverse engineer the map format used in Silent Hill, implemented as a BizHawk external tool.☆23Updated 2 months ago
- Disassembler for PopCap Games' custom Lua format☆12Updated 3 years ago
- Open Source Tools and Engine for Halo 2☆55Updated last year
- A library and set of command line tools for parsing debugging symbols from PS2 games, with a focus on STABS symbols from .mdebug sections…☆78Updated last week
- Demon is a free reimplementation of the Halo PC demo☆19Updated last year
- Wind Waker Decompilation project. Aims to be runnable one day.☆23Updated last year
- Various scripts for ghidra for parsing ps3 binarys☆79Updated 2 months ago
- PowerPC Altivec IDA 7 plugin with support for VMX128, Xbox360(Xenon), PS3(CellBE) and GC/WII(Gekko)☆41Updated 6 years ago
- Project template for decomp-toolkit☆15Updated 2 weeks ago
- ☆11Updated 3 years ago
- Super Mario 3D World + Bowser's Fury 1.1 Decompilation☆24Updated last year
- A source-level GameCube & Wii compatibility layer☆57Updated 9 months ago
- Reverse-engineering project of the 2001 PlayStation 2 game Resident Evil – Code: Veronica X, from MIPS to C.☆14Updated this week
- Open source reimplementation of a popular people simulator game.☆36Updated last year
- Tony Hawk's Underground Source Port☆28Updated 10 months ago
- Need for Speed: High Stakes Disassembly translated to C source code.☆38Updated 3 years ago
- Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various fil…☆27Updated last month
- An unofficial patch and SDK for Dead Rising 1 on PC☆57Updated last year
- Decompilation of Ty the Tasmanian Tiger☆20Updated last month
- Port of Crash Bandicoot to C☆16Updated 3 months ago
- Viewer and editor for .HIP and .HOP archive files from Heavy Iron Studios games such as SpongeBob SquarePants: Battle for Bikini Bottom a…☆40Updated this week