Azalea8 / Games101_HomeworkLinks
Games101作业,注释齐全
☆31Updated 6 months ago
Alternatives and similar repositories for Games101_Homework
Users that are interested in Games101_Homework are comparing it to the libraries listed below
Sorting:
- 一键配置 GAMES101 作业框架及运行环境(含答案)☆88Updated 4 months ago
- GAMES101、GAMES202作业全解☆240Updated 2 years ago
- GAMES101: 现代计算机图形学入门 作业☆578Updated last year
- Learn opengl together☆322Updated 3 years ago
- 计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)☆427Updated 3 months ago
- The game_engine which learned from Cherno☆83Updated 3 months ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆96Updated 4 years ago
- 基于C++实现的一个光栅化软渲染器☆123Updated 2 years ago
- 从零开始构建光栅器☆81Updated 3 years ago
- SoftRender☆59Updated 3 years ago
- Computer-Graphics-Resources☆282Updated last year
- 不仅完成了作业的基础和提高,还为202扩展了其他算法:Efficient GPU SSR,Hiz-SSR,IBL,SVGF。GAMES101在另一个分支,完成了Final Project,还扩展了Roughness BSDF!☆15Updated last year
- A light-weight graphics experiment framework for educational usage.☆158Updated 9 months ago
- ☆22Updated 11 months ago
- CPU软渲染 -- 光线追踪渲染器 -- 公开课☆35Updated 2 months ago
- 基于C++和OpenGL实现的模仿我的世界的图形学小Demo。实现了包括地形自动生成,方块消除和放置功能。☆89Updated 4 years ago
- A c++ implemtation of software rasterization application with pbr☆248Updated 3 years ago
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆78Updated last year
- ☆66Updated 2 years ago
- 计算机图形学基础(中文译本)☆134Updated 7 months ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆148Updated 2 years ago
- 计算机图形学基础(虎书)第五版翻译☆47Updated 2 years ago
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆293Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆350Updated last year
- Fluid Simulation Using Stable-Fluid Method☆29Updated last month
- https://blog.csdn.net/ycrsw/category_11717021.html☆22Updated 3 years ago
- - RGS 是一个在 Win32 下使用 C++ 开发的软件光栅渲染器。 该光栅器指向两个不同的版本,其一为公益性的渲染管线学习项目,配备有完整的视频讲解; 而另外一个则是在学习版的项目上迭代而来的个人兴趣项目,该项目比学习版更加庞大。 - RGS points to tw…☆26Updated 9 months ago
- SRenderer is a software rasterization renderer☆148Updated 3 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,212Updated this week
- 中国科学技术大学《计算机图形学》课程作业☆41Updated 4 years ago