AvinZarlez / unity-tools
A Visual Studio Code Extension to provide some tools for Unity development
☆32Updated last month
Alternatives and similar repositories for unity-tools:
Users that are interested in unity-tools are comparing it to the libraries listed below
- ☆45Updated 11 years ago
- ☆15Updated 8 years ago
- Advanced Unity debugger. Allows use of color, level of importance.☆42Updated last year
- A physically-based Toon Shader for Unity☆21Updated 4 years ago
- A Complete and Powerful Save Game Solution for Unity (Game Engine)☆43Updated 5 years ago
- Unity Plugin for integrating mod.io - a modding API for game developers☆66Updated 2 years ago
- A look into how to implement Hybrid ECS in a classic Unity Project☆40Updated 3 years ago
- GameObject Query Language☆40Updated 3 years ago
- Light Assistant Tool☆21Updated last year
- Open source serialization for Unity☆21Updated 4 years ago
- Open source conversation framework for Unity☆17Updated 4 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 5 years ago
- The asset for the Unity Engine that allows to quickly create customisable puzzles.☆23Updated 6 years ago
- Unity Editor extension for drawing grids☆27Updated 6 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Updated 3 years ago
- Unity debugging support for VS Code☆29Updated 2 years ago
- ☆19Updated 5 years ago
- uGUI Frontend for GConsole (Unity 4.6)☆13Updated 10 years ago
- storage format for unity mesh/model☆31Updated 11 years ago
- Unity3D mini map (radar) system (Asset Store link - https://www.assetstore.unity3d.com/en/#!/content/33729 )☆33Updated 8 years ago
- A lightweight state machine to get you started on FSMs☆16Updated 6 years ago
- Unity Lightweight Render Pipeline with a variety of shader examples built in Shader Graph☆43Updated 5 years ago
- A clean & light implementation of the Flow Fields pathfinding algorithm in Unity.☆19Updated 7 years ago
- An inspection/examination system to read in-game signs, walls, etc☆13Updated last year
- Provides a command line parser and options to set build, player, and other Unity settings when running Unity from the command line☆14Updated 4 years ago
- Azure Build Pipelines for OpenUPM☆10Updated 10 months ago
- [Deprecated] SpatialOS SDK for Unity Starter Project☆12Updated 6 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago