Unity 通用扩展,包括编辑器、运行时的即用扩展、API 扩展。
☆23Jan 11, 2019Updated 7 years ago
Alternatives and similar repositories for UnityExtensions
Users that are interested in UnityExtensions are comparing it to the libraries listed below
Sorting:
- ☆11Sep 6, 2020Updated 5 years ago
- (Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an E…☆11Dec 16, 2018Updated 7 years ago
- Unity编辑器扩展集,包含了一些实用的Unity编辑器扩展,支持配置启用/禁用指定扩展☆11May 15, 2021Updated 4 years ago
- ☆14Nov 3, 2022Updated 3 years ago
- ☆17Jan 6, 2026Updated last month
- 基于Unity的游戏框架☆25Aug 10, 2018Updated 7 years ago
- [LEGACY] Object pooling system for Unity.☆15Mar 2, 2022Updated 3 years ago
- Unity game framework, AssetBundle, Coroutine, Log, Managers.☆15Apr 30, 2023Updated 2 years ago
- create new repository☆16Apr 1, 2015Updated 10 years ago
- Unity项目,包含UI框架,UI组件,事件通知 ...☆14Oct 21, 2025Updated 4 months ago
- 小巧轻量的Unity资源管理方案☆76Apr 24, 2025Updated 10 months ago
- 目标是自用独立游戏框架,开发ing☆20May 8, 2023Updated 2 years ago
- cocos2dx action 移植到unity☆17Jul 12, 2023Updated 2 years ago
- 对UGUI中ScrollView组件作为滚动列表工具时的强化。使用其作为列表时,可以仅渲染视口区域中的内容,提高执行效率。☆92Jul 4, 2024Updated last year
- UGUI 对齐工具☆12Jun 22, 2018Updated 7 years ago
- 基于C#的Unity3D小工具箱,namespace为EggToolkit.☆10Dec 23, 2014Updated 11 years ago
- Tween editor for Unity UI animations☆12Oct 26, 2018Updated 7 years ago
- A UI Framework for Unity3D Editor Applications☆12Dec 25, 2014Updated 11 years ago
- ☆10Dec 13, 2021Updated 4 years ago
- A quadtree terrain example made by Unity3D☆12May 6, 2020Updated 5 years ago
- 多重血条,粒子特效置顶,BundleManger☆11May 28, 2018Updated 7 years ago
- A Unity editor tool for exporting Excel based on tabtoy.☆11Nov 16, 2017Updated 8 years ago
- 基于SourceGenerator的Unity/.NET事件系统,实现了0GC和执行中添加/移除事件的安全性,点对点触发以及广播,编写了单元测试☆10May 18, 2024Updated last year
- 简单好用的插值动画☆13Oct 9, 2025Updated 4 months ago
- 将 TortoiseSVN 的基础操作内嵌到 Unity,并使用快捷键操作,提高效率☆10Jan 5, 2019Updated 7 years ago
- an experimental approach to make floating windows in unity based on Unity UI☆14Oct 8, 2021Updated 4 years ago
- ☆101Jun 9, 2025Updated 8 months ago
- 一个很简单的UI框架,使用Addressable加载和对象池存取☆22Jul 10, 2020Updated 5 years ago
- shell 自动化出包&补丁持续集成工具 适用于unity平台 Jenkins依赖脚本☆42Mar 9, 2021Updated 4 years ago
- Cinemachine中的通用震屏方案☆13Mar 24, 2020Updated 5 years ago
- ☆15Nov 9, 2019Updated 6 years ago
- A Generic Skill System☆12Oct 21, 2018Updated 7 years ago
- ☆11Jun 18, 2020Updated 5 years ago
- A component that dynamically changes the rendering resolution for a particular camera.☆11Jan 20, 2023Updated 3 years ago
- 这是一个很酷的链式编程风格的定时器,而且它还支持在非主线程中使用并正常的使用Unity组件,为Unity更好的多线程编程体验带来一点点暖意☆27Dec 23, 2018Updated 7 years ago
- Unity Package for rendering outlines around meshes/objects☆30Apr 12, 2018Updated 7 years ago
- This repo now lives in GameBuildingBlocks/PerfAssist☆26Mar 24, 2018Updated 7 years ago
- Unity框架☆50Feb 19, 2019Updated 7 years ago
- Lod自动生成,人形角色的LOD使用☆12Nov 10, 2017Updated 8 years ago