ArturoNereu / UnityMRJam
A project and presentation used at //build 2018 in Seattle. Here, we feature Timeline, ProBuilder and TextMesh Pro and how MR development can be accelerated with them.
☆11Updated 6 years ago
Alternatives and similar repositories for UnityMRJam:
Users that are interested in UnityMRJam are comparing it to the libraries listed below
- Code for the workshop about developing shaders in Unity: "Unicorns & Shaders; their magic revealed"☆11Updated 5 years ago
- A library for Unity3D which enables someone to create an XR application for any XR headset and controllers through one unified set of abs…☆13Updated 5 years ago
- A SteamVR/Unity version of the classic Asteroids game.☆14Updated 8 years ago
- A simple notification system to display plain text in VR for Unity engine☆17Updated 6 years ago
- Sample project for understanding how to VR Spectate in Unity☆46Updated 5 years ago
- 😎 Generic components for use with XR☆9Updated 7 months ago
- ☆15Updated 6 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆32Updated 8 years ago
- Example project using Lighting tools package and Cine lights package for Unity.☆24Updated 5 years ago
- This project is used to verify behavior of Unity configurations, compare features between Unity releases, and test for changes in perform…☆35Updated 4 years ago
- The Oculus platform components for the XRTK☆11Updated 2 years ago
- XR Player Controller Implementation For Unity XR ToolKit☆16Updated 3 years ago
- Multiplayer application made in Unity and using Photon and VRTK. Add up to 20 people to the name. Compatible with Vive and Oculus. Throw …☆21Updated 7 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- Convert your smart phone to a VR controller linked with Unity3D☆30Updated 8 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- Access your Windows machine's gryoscope information from within the Unity Editor!☆14Updated 6 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 6 years ago
- A procedural generation demo with Augmented Reality☆18Updated 5 years ago
- ☆16Updated 7 years ago
- Azure Blob Storage for Unity☆42Updated 3 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Updated 7 years ago
- Runtime Texture Loading for Unity3D☆17Updated 6 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆18Updated 8 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆63Updated 3 years ago
- ☆14Updated 7 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- The Unity's Cinematic Image Effects optimized for Virtual Reality using Single Pass Stereo Rendering☆22Updated 7 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆29Updated 6 years ago