Apress / intro-to-3d-game-engine-design-using-directx-9-csharp
Source code for 'Introduction to 3D Game Engine Design Using DirectX 9 and C#' by Marshall Harrison
☆9Updated 7 years ago
Alternatives and similar repositories for intro-to-3d-game-engine-design-using-directx-9-csharp:
Users that are interested in intro-to-3d-game-engine-design-using-directx-9-csharp are comparing it to the libraries listed below
- Code Repository for Unity 5.x Game Development Blueprints, published by Packt☆20Updated 2 years ago
- Mastering Unity 2017 Game Development, published by Packt☆16Updated 4 years ago
- Mastering UI Development with Unity, published by Packt☆33Updated 2 years ago
- Simple lego game made along with simple Unity inspired game engine.☆18Updated 7 years ago
- Voxel based MMORPG game☆18Updated 10 years ago
- Voxel Engine written in Unity 5.6 and C#☆13Updated 7 years ago
- Unity 2017 Mobile Game Development, published by Packt☆19Updated 2 years ago
- Learning C# 7 By Developing Games with Unity 2017, Third Edition, published by Packt☆21Updated 4 years ago
- Building an RPG with Unity 2018, published by Packt☆12Updated 2 years ago
- TR2-Level-Viewer is a crossplatform Unity level viewer for classic game Tomb Raider 2. Original TR2 formatted level files as well as TRL…☆33Updated last year
- Building an RPG with Unity 5.x Published by Packt☆18Updated 4 years ago
- Source code for 'Learn C++ for Game Development' by Bruce Sutherland☆22Updated 7 years ago
- C# Renderer/Game engine using SlimDX☆12Updated 14 years ago
- Part 2 of this epic journey☆25Updated 5 years ago
- Projects from Learn Unity 4 for iOS Game Development☆43Updated 2 years ago
- Practical Game AI Programming, published by Packt☆47Updated last year
- Code files for Game Development Patterns and Best Practices, by Packt☆23Updated 2 years ago
- Source Code for 'Basic Math for Game Development with Unity 3D' by Kelvin Sung and Greg Smith☆50Updated last year
- Project to support the execution of XNA games in the Unity3D engine with zero code changes required☆103Updated 11 years ago
- A collection of my scripts and programs for the Unity editor☆28Updated 5 years ago
- Programming an RTS Game With Direct3D☆12Updated 4 years ago
- The code for my Game Physics course: https://www.udemy.com/gamephysics☆22Updated 7 years ago
- Master - Microsoft .NET C# XNA Quake 2 Renderer v1.1☆13Updated 11 years ago
- An algorithm that generates a level for roguelike games.☆29Updated 9 years ago
- Hands-On Unity 2020 Game Development, published by Packt☆31Updated last year
- SharpDX earth-size planetary terrain achieved through 3d noise, cubicle quadtrees, and double-precision simulation space☆10Updated 8 years ago
- 3D game in MonoGame☆24Updated 6 months ago
- Unity 2017 Game Development Essentials, Third Edition, published by Packt☆17Updated 4 years ago
- A demo for creating simple water using a flow map strategy and the Xenko game engine.☆11Updated 4 years ago
- A generic C# reader for MagicaVoxel's vox file format☆29Updated 3 years ago