AlexMarinescu / pyGameMathLinks
Math library for game programming in python.
☆26Updated 2 years ago
Alternatives and similar repositories for pyGameMath
Users that are interested in pyGameMath are comparing it to the libraries listed below
Sorting:
- Python bindings for bgfx☆75Updated 6 years ago
- An addon to allow external real time engines (e.g. game engines) to use Blender as an editor and allow for closer integration.☆46Updated 7 years ago
- A simple, lightweight editor for the Panda3D engine.☆64Updated 2 years ago
- Python bindings for ImGui using cython☆18Updated 10 years ago
- Python 3.7+ wrapper for the BGFX library. 🐍☆130Updated 3 years ago
- Blender addon for integrating Panda3D☆79Updated 6 years ago
- Pure Python OpenGL framework using PyOpenGL☆38Updated 10 years ago
- A tiny blender file loader for python☆48Updated 5 years ago
- A tool to help you learn glsl, written in C++ and compiled to webassembly☆22Updated 4 years ago
- glTF utilities for Panda3D☆95Updated 5 months ago
- Pythonic OpenGL shader wrapper for python☆83Updated 5 years ago
- Lightweight User Interface for Panda3D☆85Updated 5 years ago
- Moved to Armory Wiki☆46Updated 2 years ago
- Awaken spring. An entry in PyWeek 29.☆11Updated 3 years ago
- Python module for using CEFPython with Panda3D☆12Updated 6 years ago
- LiquidFX is a Blender \ Armory3D node that facilitates a simple animated liquid surface using a PBR workflow☆35Updated 6 years ago
- A 3D rendering demo powered by Python and Vulkan☆79Updated 4 years ago
- ☆54Updated 8 years ago
- [Unofficial & WIP] Narrow-scoped UI widget framework, designed for Blender.☆80Updated 2 years ago
- Make normal maps for 2D art☆146Updated 7 years ago
- Network protocol for real-time sharing between graphical applications☆136Updated 8 years ago
- Cython bindings for GLFW3☆20Updated 10 years ago
- Pythonic OpenGL Bindings☆17Updated 8 years ago
- BEPUik: Full body inverse kinematics for Blender☆60Updated 9 years ago
- Python bindings for dear imgui, generated with clang and pybind11☆21Updated 4 years ago
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆65Updated 9 months ago
- Desktop/Android Python game development framework on top of Vulkan API☆40Updated 7 years ago
- OSL to GLSL converter☆41Updated last month
- ☆13Updated 7 years ago
- A Python ECS (Entity Component System)☆14Updated last year