Alessa0 / TechArt_LibraryLinks
ComputerGraphics, Unity, UE, Houdini, Substance Knowledge sum-up
☆10Updated last month
Alternatives and similar repositories for TechArt_Library
Users that are interested in TechArt_Library are comparing it to the libraries listed below
Sorting:
- SG SSS for Unreal for Best that builtin skin effects☆16Updated last year
- some lighting brdf model in unity3D☆20Updated 6 years ago
- Based on Kajiya-Kay Implementing ATI based into Mobile Pipeline in UE4☆21Updated last year
- 小道笔记☆36Updated 5 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆66Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- ☆16Updated 7 years ago
- A revival of the NeoFur that was abandoned, it needs to be updated for Unity 2018 and I am far from the worlds best coder.☆12Updated 5 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 4 years ago
- ☆26Updated last year
- Ocean,Leak,River simulation and rendering for Unreal.☆32Updated last year
- 3DS Max Vertex Normal Editing Plugin☆38Updated 8 years ago
- ☆31Updated 4 years ago
- Substance Shaders for UE4 Mobile☆31Updated 5 years ago
- Implement software virture texture using Unity 2019☆46Updated 5 years ago
- An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with rea…☆41Updated last year
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆37Updated last year
- A simple Scriptable Render Pipeline implement.☆32Updated 5 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆61Updated 5 years ago
- ☆17Updated 3 years ago
- ☆23Updated 2 years ago
- 个人学习Houdini笔记,工程,作品☆54Updated 2 years ago
- ☆24Updated 4 years ago
- A realistic & physically based human skin shader☆12Updated 7 years ago
- 一种性能与效果更平衡的地形混合算法.开销比farcry5方案多15% 但效果都比farcry5方案更好些,支持沙漠等大区域半透明混合☆51Updated 2 years ago
- Water Shader like Alyx☆34Updated 5 years ago
- Bloom Effect in Unity Build-in pipeline☆55Updated 3 years ago
- Shell based fur unity implementation.☆21Updated 3 months ago
- ☆24Updated 3 years ago
- Unreal Engine plugin for generate C++ code proxy of blueprint☆22Updated last month