π Next-generation Valve's key value framework for .NET
β177Mar 3, 2026Updated 2 weeks ago
Alternatives and similar repositories for ValveKeyValue
Users that are interested in ValveKeyValue are comparing it to the libraries listed below
Sorting:
- π¦ Fully fledged library to work with Valve's Pak archives in .NETβ145Mar 9, 2026Updated last week
- Source 2 Viewer is an all-in-one tool to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materβ¦β2,094Updated this week
- A fast, easy-to-use Valve Data Format parser for .NETβ114Apr 1, 2023Updated 2 years ago
- π€ Track Steam's connection manager servers statusβ20Sep 7, 2025Updated 6 months ago
- A program designed to allow for easy decompilation of source engine models within other programs or workflows.β22Jun 26, 2020Updated 5 years ago
- SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface tβ¦β3,032Updated this week
- C# localizable zero-allocation format string generatorβ16Oct 27, 2025Updated 4 months ago
- Modules for working with Valve's Source Engine file formats.β81Mar 12, 2026Updated last week
- Curve layout component based on unity UGUI.β12Sep 9, 2024Updated last year
- Context-free grammar parsing toolβ17May 7, 2020Updated 5 years ago
- π’ Submit users' PICS access tokens to SteamDBβ29Jan 17, 2026Updated 2 months ago
- Notepad++ VDF Language Pluginsβ45Aug 26, 2024Updated last year
- A decently fast KeyValue parser built for usabilityβ18May 5, 2025Updated 10 months ago
- Crowbar - GoldSource and Source Engine Modding Toolβ772Feb 24, 2026Updated 3 weeks ago
- β11Mar 29, 2023Updated 2 years ago
- This XenoAtom.Interop project provides a set of C# libraries to interop with C/C++ libraries (musl, libgit2, sqlite, vulkan...)β65May 5, 2025Updated 10 months ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image filβ¦β186Mar 19, 2023Updated 3 years ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, β¦β71Jan 15, 2026Updated 2 months ago
- π Tracking Steamworks documentationβ39Updated this week
- Visual Studio Code extension for debugging VScripts in Source engine gamesβ16Nov 21, 2025Updated 3 months ago
- Source2 KeyValues3 library for Pythonβ17Oct 1, 2025Updated 5 months ago
- Source engine file format exporting / WebGL map viewer demo.β145Jan 23, 2026Updated last month
- β15Jun 11, 2018Updated 7 years ago
- TypeScript declarations for Dota 2.β19Jun 17, 2025Updated 9 months ago
- it could have been made easier, but im not interested in itβ12Nov 30, 2023Updated 2 years ago
- Open source steamclient.dll replacementβ30Dec 8, 2022Updated 3 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.β46Dec 5, 2022Updated 3 years ago
- Validates steam_api DLL's and acts a Unity game launcher. It's a dev tool, you know what use you'd have for it.β13Oct 25, 2020Updated 5 years ago
- A more convenient alternative to Blender Source Tools.β174Sep 4, 2025Updated 6 months ago
- A Git-based fork of Valve's NextBot code.β39Apr 7, 2020Updated 5 years ago
- π΅ Tracking things, so you don't have toβ1,035Updated this week
- Test filesystem code without touching the real disk β fast, deterministic, and disposable.β41Updated this week
- vscript libraryβ88Feb 15, 2025Updated last year
- Importing Half-Life 2 to Unreal Engine 4.β48Mar 23, 2023Updated 2 years ago
- π Libraries to (de)serialize Valve's KeyValue format (VDF) in various languagesβ79Nov 8, 2019Updated 6 years ago
- Player can use fake coin, rank and level in serverβ10Jul 4, 2017Updated 8 years ago
- Extended Animation Framework for Unity based on Coroutinesβ10Oct 21, 2025Updated 4 months ago
- SteamWorks for SourceModβ18Dec 16, 2021Updated 4 years ago
- The latest available Source Engine source code, gathered from a variety of sourcesβ10Nov 13, 2017Updated 8 years ago