AShine17cm / ShaderLabLinks
☆96Updated 3 years ago
Alternatives and similar repositories for ShaderLab
Users that are interested in ShaderLab are comparing it to the libraries listed below
Sorting:
- For AAA game researching☆125Updated 5 years ago
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆134Updated 5 years ago
- GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1☆130Updated 4 years ago
- ☆96Updated 5 years ago
- 基于预渲染顶点色的水编辑器☆200Updated 7 years ago
- unity换装系统,包含mesh和material合并。源码来自于github,我只是加了详细的中文注释。☆69Updated 8 years ago
- 四叉树/八叉树场景动态加载☆163Updated 6 years ago
- 离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题☆197Updated 6 years ago
- ☆155Updated 2 years ago
- Unity UI Render Pipeline in Linear Color Space☆188Updated 3 years ago
- Crossous's unity tools,currently contains shader variant stripper tools☆186Updated last month
- Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing preci…☆175Updated 11 months ago
- ☆29Updated 3 years ago
- URP个人练习项目☆115Updated 4 years ago
- Powerful, deeply optimized real-time planar mirror in Unity.☆103Updated 6 years ago
- URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader☆92Updated last year
- ☆98Updated last year
- Encode astc texture in pixel shader☆135Updated last year
- ☆75Updated last year
- Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/networm/ReferenceFinder☆77Updated 4 years ago
- Unity下实现卡通水面、交互水面、屏幕后处理无限大水面效果☆61Updated 5 years ago
- ECS boost GpuSkinning☆123Updated 4 years ago
- HLODSystem is applied to 3DGameKit.☆100Updated 4 years ago
- ☆53Updated 7 years ago
- ☆55Updated 2 years ago
- Unity AssetBundle Reporter☆153Updated 2 years ago
- ☆70Updated 9 months ago
- Shader of PBR for Unity☆123Updated 4 years ago
- 一种半自动控件绑定方案☆224Updated 2 years ago
- A custom rendering pipeline(not SRP)'s practice & implement☆75Updated 6 years ago